I'd really like to see more trainable mutate spells in the future. I can't express enough, how much I really enjoy using 'Death Minotaur' and 'Midnight Sprite'.
Maybe we can expect to see a 'Death Centaur' or 'Dark Seraph'. Whether anything like this happens or not, I'd like to say thanks for the currently available mutate spells. I love them, and keep up the good work.
- Mutate Flame Giant (Santa to this) - Mutate Ice Dragon( i know the legends of dragons, giants and tritons and i know these are oximorons just go w/ it) ( Dragon to this) - Mutate Myth Lord (Storm lord to this) - Mutate Redeath (Rebirth to this) - Mutate Living Scarecrow (Scarecrow to this) - Mutate Tempest Hound (Othrus to this) - All enemy mutates to make it fair for players - Mutate Opposite ( Basically, like a prism but doesn't take up a turn, KI can animations if they have time to and want to)
I think the Rank 7 mutates should be given as a school card at level 55-58.
Well i can say that I disagree with your idea for 2 reasons :)
1. I am balance and you forgot about me :D
2. The fun about mutate is to, for example, as a fire wizard, take ice as second school and get mutate wyvern. That way all your boosts apply and you get a great new card. This would involve a pretty big problem with cards obtained from quests of an other school. Also, with over 100% power pip, I am not sure I would be willing to spend 14 pips on a 7 pip spell of an other class :) I believe I would rather use my own spell twice and use prisms if I have to!
Although I must agree the CL mutate cards are lots of fun and I think KI is heading in a good direction with this. It will end up giving more strategy to picking your second school :)