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Here Our some Idea for New Feature Spells

AuthorMessage
Survivor
Aug 31, 2008
11
Here our some Cool Spell you could Created for Wizards.

Storm Wizard:
1. Disable: Disable 1 pip for 2 Rounds - pip cost to cast 3
2. Thunder Meow: One headed cat with three tails - Scratches one random opponent taking away 6 pips and damaging them with 400 per 3 rounds - Pip to cast 10. After cat finish his opponent Word pop up saying ' Don't wake up the cat".
3. Super Cleanses: Removing 2 charms from every opponent - Pip to cast 6.

Myth Wizard:
1. Enable: Enable an extra Enchantment for two rounds -Pip to cast 4.
2. Iron Mask: A Human with a Iron mask and two heavy long heavy swords - He throws one flying sword to one opponent slicing any all shields removing them and with the other heavy long sword he lift it up and points it up to the sky, myth magic flow into the sword giving it power, than the Mask human run to the opponent attacking him with sword with one slice damaging the opponent 600 and for two round 200 - pip to cast 10.
3. Myth Power: Giving itself two pip for two rounds Pip to cast 3.

Life Wizard:
1. Enlighten Adsorb: Giving all team 350 Adsorb- Pip to cast 5.
2. Unicorn Rage: Two unicorn middle of the battle field, both with red eyes - One unicorn run into it opponent using it magic horn damaging the opponent 400, and for the second Unicorn he run to the opponent Word pop up saying "Don't miss with us" Damaging the opponent 500 and gives the opponent two Life dispels - Pip to cast 10.
3. Treated: Help one teammate out with Accuracy and Shielding - If the life wizard who cast this spell has a shield, Any random attack hitting his teammate will take away the shield off the life wizard who cast that spell, this spell will still damage the teammate and the life wizard who cast it, and for the accuracy it help his teammate don't fizzle, -pip to cast 5.

Please give comment if you like them.