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AuthorMessage
Survivor
Jun 06, 2010
9

A simple idea. You gain a passive bonus as you level, not even a whole percent per level but by the time you reach grand you have a 5 - 7% passive bonus to something.

Life - Outgoing healing.
Ice - Damage on direct spells
Fire - Damage on DoT's
Death - Health drain
Storm - Accuracy
Myth - Minons are buffed
Balance - Pick a school to get a passive defense against it. One school, can never, ever be changed.

As it stands you get a minor health and mana boost. All your stuff comes from your kit. Nothing really to show your learning your school better.