do you got spell ideals? because i do and i wanna here all the spells ideal you guys have post any and all spell ideals here so the world can see them!
here my ideal for a spell
name: mist
damage: 1000 or 1350 to self or other player
cheat: it would not let you heal for 3 but other player can't cast any heals ether for 3 rounds look like: you know the deer night skull well it would reform out of the black mist with pruple glowing eyes and then it soak you energy out of you kinda like how some of the death spell do and the back round would be like a grave yard of some kind
hope you like my ideal now that you seen mine show me yours level 95
do you got spell ideals? because i do and i wanna here all the spells ideal you guys have post any and all spell ideals here so the world can see them!
here my ideal for a spell
name: mist
damage: 1000 or 1350 to self or other player
cheat: it would not let you heal for 3 but other player can't cast any heals ether for 3 rounds look like: you know the deer night skull well it would reform out of the black mist with pruple glowing eyes and then it soak you energy out of you kinda like how some of the death spell do and the back round would be like a grave yard of some kind
hope you like my ideal now that you seen mine show me yours level 95
hmm first how many pips would that be. 11? 12? 13? etc.
2. heres my idea for a myth.
name: shift damage
damage: none.
affect: next damage spell cast on you has the damage sent to whoever casted the spell. example: someone casts ninja pigs (640 damage) on you. When you use this spell instead of you taking damage, the caster takes the damage. Only one can be used at a time or its an automatic fizzle. it also can't be reshuffled in order to block spamming of it.
accuracy: starts at 100%. then as you use it the accuracy goes down in 10% increments. this ignores clothing accuracy. 3 pips needed.
hmm first how many pips would that be. 11? 12? 13? etc.
2. heres my idea for a myth.
name: shift damage
damage: none.
affect: next damage spell cast on you has the damage sent to whoever casted the spell. example: someone casts ninja pigs (640 damage) on you. When you use this spell instead of you taking damage, the caster takes the damage. Only one can be used at a time or its an automatic fizzle. it also can't be reshuffled in order to block spamming of it.
accuracy: starts at 100%. then as you use it the accuracy goes down in 10% increments. this ignores clothing accuracy. 3 pips needed.
Mine is sortof like yours:
2 pips
name: Regergatate
affect: when you use it, the person that sent the highest damage to you gets hit by the spell they cast on you.
do you got spell ideals? because i do and i wanna here all the spells ideal you guys have post any and all spell ideals here so the world can see them!
here my ideal for a spell
name: mist
damage: 1000 or 1350 to self or other player
cheat: it would not let you heal for 3 but other player can't cast any heals ether for 3 rounds look like: you know the deer night skull well it would reform out of the black mist with pruple glowing eyes and then it soak you energy out of you kinda like how some of the death spell do and the back round would be like a grave yard of some kind
hope you like my ideal now that you seen mine show me yours level 95
Examples of IDEAL It was an ideal spot for a vacation.
idea : a thought, plan, or suggestion about what to do
Examples of IDEAL It was an ideal spot for a vacation.
idea : a thought, plan, or suggestion about what to do
I'm sorry, but does it really matter? We all know what he meant and you decided to interrupt the flow of the thread with you immaculate grammar lesson.