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Damage ticks

AuthorMessage
Survivor
Jan 28, 2016
11
I have had this idea in my head for about a year now, and I think it may be a cool addition to the game.
I thought that some bosses or enemies, or maybe even players, should have some sort of a basic damage over time spell except it only ticks when a player takes damage.
For example: 100 damage + 300 damage when target takes damage
Or maybe a heal spell: 130 + 275 when target takes damage
I know it's not the most useful spell in the game but I thought it would just be kind of cool to have. Possibly as a maycast.

Squire
Oct 29, 2011
586
genGscythe on Nov 12, 2016 wrote:
I have had this idea in my head for about a year now, and I think it may be a cool addition to the game.
I thought that some bosses or enemies, or maybe even players, should have some sort of a basic damage over time spell except it only ticks when a player takes damage.
For example: 100 damage + 300 damage when target takes damage
Or maybe a heal spell: 130 + 275 when target takes damage
I know it's not the most useful spell in the game but I thought it would just be kind of cool to have. Possibly as a maycast.
This seems like the kind of spell this game would have.