For High Lvl players out there has this happen to you.
You forget what trap or blade you put in either to you or your party.
With enhanced(potent etc.), regular, trap and treasure card, it is now quite difficult to track, especially in a party of four.
I hope they will come up a way to differentiate them, either by hovering a mouse on a player or by making them glow or a different color.
Any Ideas? Bump if you feel the same way.
When I was in Azteca I needed all my traps and blades to just kill the boss. I basically said to myself, okay enchanted blades and non-enchanted traps or vice-versa so I wouldn't forget if my feint was enchanted, etc.
I absolutely LOVE this idea. I have these problems constantly. As a myth, it is sometimes difficult to tell mythblade, sharpened mythblade, spirit myth blade, sharpened spirit mythblade, blades that apply to all schools (like balanceblade & dragonblade), and traps that apply to all schools (like hex and feint.) I think a good idea would be to have something similar to the way you can scroll over the little circle that appears when you have an aura going and the amount of rounds left that shows what blades you have.
I think all of the blades and traps need to be changed for their color schemes. I think each trap/blade should follow the school's coloring (like how the triple blades/traps already do), but with easy to tell diagrams on the "icons" beyond what school they come from. Why do Hex/Curse/Feint or Balanceblade/Dark Pact all look the same when they're from 2 different schools? If the coloring fit the schools better, this would help eliminate issues. Maybe what needs to happen is on the "inside" of the icon (what we see when the icon is NOT in the front), it would show the percentage on it. So, for example, the front of Dark Pact would have a Death school look to it (balance colors with the skull - so we can see it's a death cast but can affect all spells) on the front, and 30 on the back.
Also, another HUGE thing that would work would be an option to hide blades/traps that don't benefit any spell you have loaded. Notice I didn't say school, because if you have Satyr loaded and somebody puts a health boost blade on you, it's relevant to your LOADED spells.
Something else that would help is the option to show only ONE of each type of blade/trap at a time. So only ONE 40% Death blade can be shown at a time.
The last 2 options would also help lower the load on video cards as well, because we wouldn't need to see 27 full (exaggeration of course) spinning spirit blades
Here's another idea as well, though it would be much harder to implement I think (and would also work much better with the game Restored vs Full Screen). If we had a box, like the chat box, that we could scroll thru and see what buffs/shields were placed on an opponent (in order of casting). You would have an the School spell Icon and either how much added or subtracted. Once an opponent died, that info would be wiped from the box.
Completely agree. I have tried doing one in a million only to find I put three of the same blade on me!
What I did when I tried 9and failed) going for 1 in a million was to only bring one of each spell I was going to cast (learned or treasure card). This way, I knew every card I was using was only used once, but yes, that is one instance that the overlapping gets nuts
Needed, especially the sharpen blade enchant from pets & equipment. There is no way to tell them apart, even when they are in your hand. It isn't simply a case of forgetting. There is no visual difference at all. They should be marked or have a color difference so we can tell which is which.