Wouldn't it be cool if in some world in the future, you got some "Special Help" during a battle? Lets say your at the final boss battle that you can only go into alone. The boss is impossible to defeat and right before you die, some super powerful healing spell appears and heals you up to full health, and also boosts your main health base up a couple thousand. Then the teleport effect happens and Moolinda Wu and your professor appear. (If your professor is Moolinda, then Halstrom Balestorm would appear, as Storm is the most powerful school.) They would say something like "Young wizard, you have gone through to much to die, so we join you in battle." or something like that. Then the boss laughs and says something like "You think these clowns can defeat me?" while summoning a bunch of minions. You hear a familiar voice say "Maybe not alone, but they can with my help." Suddenly, Headmaster Ambrose appears in the last battle slot with his teleport effect. Then the battle continues.
Here are my stat ideas for the teachers (I am life, so I will have Moolinda, Halstrom, and Headmaster Ambrose.) ~~ Moolinda Wu; 10,000 health Spells: Centaur, Dryad, Forest Lord, Lifeblade, Life Trap, Natural Attack (150 Life Damage), Rebirth, Regenerate, Sanctuary, Seraph, Spirit Armor 80% Resist to Life Spells 20% Boost to Death Spells 80% Power Pip Chance ~~ Halstrom Balestorm; 8,000 Health Spells: Darkwind, Leviathan, Rain Colossus, Storm Lord, Storm Trap, Stormblade, Stormbird, Stormzilla, Triton, Wild Bolt, Natural Attack (250 Storm Damage), 90% Resist to Storm Spells 30% Boost to Myth Spells 80% Power Pip Chance ~~ Merle Ambrose; 15,000 Health Spells: (All Astral Spells), All Level 48 and 58 Spells, All Blades, All Traps, All Balance Spells, All Healing Spells, Natural Attack (300 Balance Damage), 90% Resist to All Spells 0% Boost to Anything 90% Power Pip Chance (If you haven't noticed, I tried to make Headmaster Ambrose as powerful as possible. Any ideas on how to make headmaster more powerful would be appreciated!!!! )
I like your idea but why not make it the professors of the two schools you've chosen. I have a myth and ice wizard so Professor Drake and Professor Greyrose would show up.
I like your idea but why not make it the professors of the two schools you've chosen. I have a myth and ice wizard so Professor Drake and Professor Greyrose would show up.
I had Professor Wu show up because she is the life teacher. I thought it would make sense to have her show up because she would be the one who taught healing spells. Your idea still makes some sense to me, though.
Thanks for the critisism!!!! :x :x :x If you didn't notice, I said this could take place in a world that could come in the future, and considering how every world that comes out is harder then the last, it would make sense that things would seem far-fetched NOW, but maybe not in future worlds! You just have to think ahead!
No, that wouldn't work. First of all, you'd immediately win the battle and second of all, I cannot possibly aee KI wasting time to add this in. Worlds get harder, and harder, so just keep gearing and leveling up to match it.
The problem i see is that this would be like a game ender. how would they be able to top a battle like that? plus merle is old and forgetful and would probably waste all my feints. -eli and crew
comepletely out of place and wouldnt fit too well in the story. also sounds really overpowered and just another way for peeps who cant beat hard bosses to get thier way.
okay i know i would love to see Hedmaster Ambrose show up at one of my fights but if you need that sort of help getting the boss then the boss should not be that high
I like your idea but why not make it the professors of the two schools you've chosen. I have a myth and ice wizard so Professor Drake and Professor Greyrose would show up.
I see only one problem: some people don't use their training points.
Really sorry to offend you guys, I was just not really paying attention at the time, and I didn't think kingsisle would use the idea. That's what I meant. It seems like a cool thing, sort of like how bosses can ceat and make minions but awesomer. I do think it would take a while though before KI could use it ecause giving help in a world possible to solo makes it to easy. In a certain fight, it would be really cool and handy. I just thought is seemed a bit overpowered at the time. Again sorry to offend you. :)
Wouldn't it be cool if in some world in the future, you got some "Special Help" during a battle? [...] Kelsey Daisyblossom Level 49 Life Wizard
What a COOL idea! Great imagination! KI should take some hints from you. I think there could be several points during the game where some of the NPC's could show up and help out.
Should be pretty easy to implement. They already have henchmen that you can pay to help you battle. Why not create some "special" henchmen that are NPC's and have the game call them in automatically in some situations.
I think that would add a great new level of interaction between the NPC's and the wizards in the game!
---------------------------------------------------------------------- Steven SkullHammer - Level 60 (Legendary Thaumaturge) Steven SkullHammer - Level 60 (Legendary Pyromancer) Steven SkullHammer - Level 60 (Legendary Theurgist) Steven SkullHammer - Level 58 (Grandmaster Diviner) Steven SkullHammer - Level 41 (Master Sorcerer) Steven SkullHammer - Level 39 (Magus Necromancer)
Wouldn't it be cool if in some world in the future, you got some "Special Help" during a battle? [...] Kelsey Daisyblossom Level 49 Life Wizard
What a COOL idea! Great imagination! KI should take some hints from you. I think there could be several points during the game where some of the NPC's could show up and help out.
Should be pretty easy to implement. They already have henchmen that you can pay to help you battle. Why not create some "special" henchmen that are NPC's and have the game call them in automatically in some situations.
I think that would add a great new level of interaction between the NPC's and the wizards in the game!
---------------------------------------------------------------------- Steven SkullHammer - Level 60 (Legendary Thaumaturge) Steven SkullHammer - Level 60 (Legendary Pyromancer) Steven SkullHammer - Level 60 (Legendary Theurgist) Steven SkullHammer - Level 58 (Grandmaster Diviner) Steven SkullHammer - Level 41 (Master Sorcerer) Steven SkullHammer - Level 39 (Magus Necromancer)
Thanks! Really thought in some distant world coming up (like, maybe in two or three years!!!) this could make sense. Apparently you agree with me! :D :D :D
The problem i see is that this would be like a game ender. how would they be able to top a battle like that? plus merle is old and forgetful and would probably waste all my feints. -eli and crew
Well, when you start playing, KI makes it seem like Malistaire would be the final boss, but then you get to go to Celestia...