Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

Awesome ideas and updates

AuthorMessage
Survivor
May 16, 2009
3
New world: Mirage ( level 70 cap )
( Quests and Storyline up to kingsisle )
//////////////////////////////////////////////////////////////////

Spells (64)

Fire: Char ( -50% to next outgoing attack spell ) ( 3 pips )
Ice: Castle Shield ( -75% to next incoming attack spell ) ( 2 pips )
Storm: Terminize ( Rids of all blades ) ( 3 pips )

Life: Medicate ( Rids of 1 negative over time effects to all friends ) ( 4 pips )
Death: Jinx ( 140% to enemy 70% to self ) ( 1 pip )
Myth: Puncture ( rids of all shields to all enemies ) (4 pips )

Balance: Dispel( Dispel next outgoing spell ) ( 4 pips )

-----------------------------------------------------------------------------------

Spells ( 65 )

Sun: Vigorous ( 315+ to next spell )
Exacte( 40%+ accuracy to next spell )
Combine: ( Combines an attack spell with a ward or shield )

Moon: Minotaur Polymorph: Earthquake, Humongofrog, minotaur, myth blade , myth trap, Minotaur Double Slash: ( 50 + 450 4 pips ), Bull Rush : 600 damage ( 5 pips )

Star: Rejection ( 25% damage reflected to caster ) ( White bubble, 3 rounds )

-----------------------------------------------------------------------------------
Spells ( 68 )

Fire:Cherufe ( 710 Damage to all enemies + 25% to all fire attack spells )
Ice: Yeti ( 670 Damage to enemy + stun to enemy )
Storm: Raiju ( 10+1070 overtime damage to all enemy )

Life: Leshy ( 705 damage to enemy + spirit armor to caster)
Death: Anubis: (680 damage to all enemies + infections to enemies)
Myth: Hercules: ( 50+650 damage to all enemies and +25% to all myth spells )

Balance: Sphinx ( 780 damage to enemy + random dispel to enemy )

//////////////////////////////////////////////////////////////////

Clothing Updates :
Skyscream hood: 14 more crit rating
Frostbit Cape: 17 resist

NEW
Wysteria: ( Eloise )

Conquistador Helmet
Conquistador's Vest
Conquistador's Footguards

//////////////////////////////////////////////////////////////////

Battle Updates:

Intense pip : ( Counts as 3) (Red)

70 percent chance of going first in PVE

Creatures will not weakness or black mantle anymore.

//////////////////////////////////////////////////////////////////

Updates:

Secret Trainer: Moon blade ( myth ice and death blade)
Solar blade ( storm life and fire blade ).

-----------------------------------------------------------------------------------

Spell Specific Trainers:

Fire: Sear (sun spell) ( Increases heckhound to 190 over round )
Ice: Brace ( sun spell ) ( Increases tower shield to 60% )
Storm : Moon Blade ( +45% damage to next moon attack spell ) ( Insane bolt )

Life: Spirit Chainmail ( sun spell ) ( Increases Spirit armor from 400 to 650 )
Death: Deceive ( sun spell ) ( Increases Beguile 1 round , to Beguile 2 rounds )
Myth: Magnitude ( sun spell ) ( Changes Earthquake effect to only rid of positives)

Balance: Spirtualize ( sun spell ) ( changes Hydra to Spirit Hydra )

//////////////////////////////////////////////////////////////////

Pets:

NEW PET LEVEL: Saga ( 2000 from epic )

May cast Triage( epic)
May cast Regenerate ( ultra-epic )
May cast Earthquake ( ultra-epic ) rare chance to cast
May cast random dispel ( ultra- epic )
May cast Ra ( saga ) very rare chance to cast
May cast Leviathan ( saga) very very rare chance to cast

-----------------------------------------------------------------------------------

Pet drops :

Stellar Protector: Dropped by unimatus [ Star school ]

Lunar Protector: Dropped by Selenor [ Moon School ]

Solar Protector ( enemy doesnt exist ) : Dropped by Procyon [ Sun school ]

Angler Fish: dropped by sylster [ Myth School ]

Crab Centurion: Dropped by Senator guy in crustecean empire [ Balance school ]

Fishbot: dropped by maglump [ storm school ]

-----------------------------------------------------------------------------------

Level 68 Pets:

Fire: Fire Dragon
Ice: Frost Giant
Storm: Leviathan

Life: Centaur
Death: Skeletal Dragon
Myth: Medusa

Balance: Power Nova ( XD )
--------------------------------------------------------------------------------------------------
Hybrids 68 Pets:
Dragon+giant= ( blue dragon in wintertusk )
dragon+levy= Storm drake
dragon+centaur= flame shooter
dragon+ skeletal=Smoke wyvern
dragon+medusa= Ember Maiden
dragon+power nova= fireball

giant+levy= Storm titan
giant+ centaur= Earth lord
giant+skeletal= Frost Basilisk
giant+medusa= Ymir's Daughter
giant+power nova= Sand goliath

levy+centaur= Cloud archer
levy+skeletal= Storm behemoth
levy+medusa= Aspidochelone
levy+power nova=Desert wyvern

centaur+ skeletal= Vine Drake
centaur+ medusa= Leaf Gorgon
centaur+ power nova= Sand bowman

skeletal+ medusa= Miss Cessation
skeletal+ power nova= Cursed Sphere

medusa+ power nova = Meretseger

//////////////////////////////////////////////////////////////////
Wands:

65+

Crowns: ( crit and block 50 )
Sun Dual-Wield Daggers ( Solar slice 150 sun damage)
Moon Scimitar ( Lunar slash 150 moon damage )
Star Crossbow ( Stellar shot 150 Star damage)

Regular: ( crit 50 )
FlameWarden's Dual Wield Daggers ( fire )
Colossus Smitar ( ice )
Crossbow of the Diviner ( storm )

Forest lord's Claws ( dual wield daggers ) ( life )
Poisoned Smitar ( death )
Legendary Crossbow ( myth )

Scimitar of Equality ( balance )

//////////////////////////////////////////////////////////////////////

Whadya think?

Adherent
May 20, 2010
2902
Survivor
Dec 13, 2008
2
Squire
Jun 19, 2009
514
Hero
Jun 11, 2010
729
I think that enemies should still have Black Mantle and Weakness. It makes the game harder.

Champion
Jun 16, 2009
415
Defender
Jul 28, 2009
190
colagada wrote:
Some of those would be abused in PvP.
Despends about that but idk what else to say about that

Historian
May 01, 2010
665
eggywig wrote:
I think that enemies should still have Black Mantle and Weakness. It makes the game harder.


yes, and besides, mostly death has weaknesses, because they dont have life shields, get where i am heading?

and the level 54 spells:
char: i would rather tower shield, because i could save 3-4 pips, and its every thing coming in (more effective in 2v1)
medicate: as previous poster said, it would abuse pvp (*cough* angel *cough*)
dont have a problem with myth
death shouldnt it be two pips? (death usually has 100% accuracy so they will be using two pips anyway) because its basicaly puting two feints on????

just telling you, in the minotaur morph, minotaur and minotaur slash is almost the same thing, but slash is one less pips

i love all level 68 spells. (especially fire )

btw you have moon blade twice, once under storm, and once under moon trainer. it seems as if storms boost actually effects the insane bolt (with gargantuan it has done 1900 no buffs/traps) the rest of the sun spells seems like they will really help the schools.

you look like you have put a lot of thought into this(as another poster said)
great ideas

Survivor
May 30, 2009
45
I'm sorry, but the idea of the world of "Mirage" just wouldn't work. If you haven't completed the Wysteria storyline yet, talk to the third competitor. I'm pretty sure she claims that her home world of Mirage is far away from the spiral. And if our help was needed, Headmaster Ambrose would have called us to his office by now.