They should make some new auras. Here are some of my ideas.
Inpenetrable: Absorbs all damage for 3 rounds. (5 pips)
Revenge: Gives + 40 critical and 10% boost on critical targeting for 4 rounds. (2 pips)
Companion: 15% incoming and outgoing boost to all life spells for 4 rounds. (0 pips)
Second chance: Allows you to choose 2 spells in one round. (4 pips)
If you have any ideas please post some.
those are some good ideas, i have a couple, Integrety; resist 100% damage for3 round: 0 pips, Remember that all astral spells dont need any pips. Destruction: increases damage by 90%. Devestation: Critical increased by 70%. I like the rest of your ideas. Dustin Battlehand.
Pet goes in the slot just like a minion would. Plus it should cast spells from its own school. I have a life wizard that has many pets. One of them is a lava spider that is fire pet so he would cast fire spells instead of life spells.
They should make some new auras. Here are some of my ideas.
Inpenetrable: Absorbs all damage for 3 rounds. (5 pips)
Revenge: Gives + 40 critical and 10% boost on critical targeting for 4 rounds. (2 pips)
Companion: 15% incoming and outgoing boost to all life spells for 4 rounds. (0 pips)
Second chance: Allows you to choose 2 spells in one round. (4 pips)
If you have any ideas please post some.
those are some good ideas, i have a couple, Integrety; resist 100% damage for3 round: 0 pips, Remember that all astral spells dont need any pips. Destruction: increases damage by 90%. Devestation: Critical increased by 70%. I like the rest of your ideas. Dustin Battlehand.
I put the pips with them cause it is to powerful without them. yours are good, but it is to powerful. i would add some pips and the integraty spell is tecnacly the same as my absorb one. also it would be nice to lower the damage. Thanks for the ideas