Storm- Name-Power 5pips Effect-Turn % of blades and traps into damage with a 100 boost per 3rounds to all enemies(Overtime spell and if the opponent does not have a shield from the 2round of damage the caster takes the rest of the damage)
Example-30% blade and 25% trap add 100 to both and its 130 and 125 so its 255 per 3rounds so it would end up being like 765 idk I:
Fire- Name-Heat burn 5pips Effect-Discard 2 Overtime damage spells from your hand and deal the normal damage of both spells united to the enemy for 2rounds(no special cards that come from gear or amulets and the cards cannot be equipped with any enchantment)
Ice- Name-Magical Shields 5pips Effect- -55% to next all type of magic(every type of magical shield goes around the caster)
Myth- Name-Minion Control 5pips(another version of this card would cost 6pips due to not being used by myth) Effect- Choose what your minion does(Attack,Heal,Buff etc)
Death- Name-Soul Steal 5pips Effect- Steal 550health from target( can be used on friendly cannot be shielded agaisn't it)
Life Name-Epic Heal 5pips Effect- Critical Next heal spell
Balance Name-Critical Blade 5pips Effect-Critical Next Damage spell
NOTE- I was bored and just thinked about anything to make spells so there you go please if your gonna comment dont fight or argue just suggest 8)