First, thank you for the new feature allowing us to open our housing games to the public. This feature makes the game much more fun. My daughter and I have been playing all the housing games for a straight week, taking a break from questing and PVP.
The other day, when I was driving her to school it was very foggy, to the point where I had to drive very slow. visibility was about 15-25 feet tops. My daughter loved it, she thought it was magical. Then a conversation started. What if the housing tag game had a fog feature. After ideas were flowing from both of us, we came up with a housing weather machine. You can change the weather to work in conjunction with the housing games. And it would look pretty cool while playing the game Here are some examples:
Fog: low visibility all around Rain: chance of getting hit with lighting and stunned for a few seconds Snow: you can get SNOWBLIND and everything goes white for a few seconds Sleet storm: you can slip and go fast uncontrollably Extreme sunlight: sun in your eyes causes double vision, you see multiple targets
I know the star drops are very similar, but why not post anyway. Can't hurt much to just ask what people think. Thank You
Re: A weather machine to be used with the tag games
I like the idea just for the visual effect it could have on a house, but I love how you worked it into the housing games too. That gives the idea a real big added value. Just to add a little more fuel to the fire:
Dust Devil: If hit by one, it sucks you up and randomly drops you to another location of the house. Sandstorm: Lowered visibility and pushes you in one direction making it hard to move against the wind, and fast to move with it.