Some random-casting pet talents do not cast very often. Examples: unicorn, disarm, pierce, smoke screen, weakness, stun, etc. There should be a talent that increases the casting rate of these. Nothing huge, but a 10-20% increase in smoke screen or other spells might be interesting.
To keep the game balanced though, this pet talent should not work on "May cast Fairy" or "May cast Sprite" or any of the aura talents. Those already cast enough as it is.
My thinking was just that pet casts need to stay unaffected by stats, they need to be chance-based. I will quit PvP forever if "May cast fairy" or "May cast spritely" cast rates start being stat-based.
Lots of cool talents never cast, making them a mark of shame. That has sad effects, such as despair over not getting a stat-based talent at level up, or how owners of "May cast" pets get ignored at the hatchery.
My thinking was just that pet casts need to stay unaffected by stats, they need to be chance-based. I will quit PvP forever if "May cast fairy" or "May cast spritely" cast rates start being stat-based.
Lots of cool talents never cast, making them a mark of shame. That has sad effects, such as despair over not getting a stat-based talent at level up, or how owners of "May cast" pets get ignored at the hatchery.
well maybe 250 on both of them and power would be what they cast now and selfish talents wouldn't make sprite or fairy cast more please? cause it's not cool having to find out if the may cast talent failed by taking it into battle