--- (Happy) First time seen the commercial on television of Wizard101. I thought of trying it out, one or two days later I pop onto my computer and downloaded. Once the download finish I created my random character. I had no idea how to customize it and started working on the quiz, my school was chosen I became into storm magic. I met friends, I enjoy the quests, and really happy about the fair arena battles. I notice that I could draw or create random card thatWizard101 created a kit for. So I'v been drawing on my computer paint and posting them on Wizard101 Central. So been playing though out the years. --- (Unhappy) Later times, Crown Shop updated year later, for some reason they added pack that give random stuff but with mostly same/junk items. Then here come the advance pets update it wasn't that bad but the manifest was terrible, every time I hatch a pet I kept getting selfish talent and talent I didn't needed. So I took time off it to see if they fix it. I can't purchase mega snack because it is a waste of money knowing that you don't get the talent you want. Now for last problem critical and block why why why? (Solving the problems) Right items in the Crown shop adding potion like --Potion that will grants 4 point more every pet mini games played for 30 minutes 250 Crowns --Selling only one 9 rank pet snack for 200 crowns each. -- Potion that discover next pet talent Teen 100 crowns adult 250 crowns ++++ Advance Pets --- Teen will grant one Helping talent like Any shot (8), Any Power pip (8), Health (100) Mana (50) Any giver (6) Any defy (6), School Proof (12) --- Adult will grant one self/team Casting Talent, Casting Any Blade, Casting any shield, Cast any Healing, Aura --- Ancient will grant one supporter talent Critical (30) and block (30) Spell Proof (12) Any Dealer (12) Any Ward (15) Piercing (8) ---Epic will grant one opponent casting talent Weakness, Charm stealing, Hex, Mender, under 5 rank attacking spell --- Mega will grant one card talent that no school haves Fire School "Flaming Steal" meteors will strike on opponent and stealing one charm of each opponents. Storm School "Washing Tempest" striking players 300 damage and removing one charm on all. Myth "Hailing Frog" Striking opponent 100 damage and vanishing a pip from all. --- If legendary pet hit Wizard101 this will grant a player one, Improving any resist by 8 any damage by 8 and chance pet casting by 15% more add 2 card card more to deck Critical 30 more, Block 30 more ward "20"
These pet don't have rates they all equal the same so it fair to all, when hatch you get to click two active talent that you want to keep. Talent wont show until trained. Don't click any Slot so all talent could randomize click one if needed. Sorry but I tried My best to shorten it so please comment this inst all Information on here.