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A 2nd pet for Advanced Players

AuthorMessage
Survivor
Jan 11, 2009
16
I have always considered that KI would eventually introduce the ability to have a second pet, without it being too overpowered. I also wondered how they would introduce such a concept. I always thought that if you were a max level crafter, gardener and angler, you would have the "Experience" (in the eyes of Ambrose) to carry a second, smaller pet. This would include an extra pet slot for your character, but here's the catch, the pet can only have 2 abilities, and they are not allowed to be the same as your 1st main pet. Any thoughts?