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2 minor upgrades i'd love to see

AuthorMessage
Armiger
Jan 11, 2012
2497
1) A port to Dorm Room button. Sometimes I want to go right to Wizard City at the same time, without having to worry about disturbing my plants to hit up my bank before I sell items at the bazaar. Since plant effects are handled when you go home, this would avoid that entirely.

2) On the Character Screen, I'd rather see How much was needed for next level rather than "current/amount-for-next-level". it just makes things easier to figure out (and yes, i can do math just fine). This just makes it a little bit easier/faster for everybody

Archon
Sep 17, 2012
4162
dayerider on Apr 28, 2014 wrote:
1) A port to Dorm Room button. Sometimes I want to go right to Wizard City at the same time, without having to worry about disturbing my plants to hit up my bank before I sell items at the bazaar. Since plant effects are handled when you go home, this would avoid that entirely.

2) On the Character Screen, I'd rather see How much was needed for next level rather than "current/amount-for-next-level". it just makes things easier to figure out (and yes, i can do math just fine). This just makes it a little bit easier/faster for everybody
Easy solution to 1, just deselect your home. With no house equipped you will default to dorm. If you only equip the house when you garden, you won't visit by mistake. As for 2 it really doesn't matter to me either way, personally I think best solution there would be toggle between the two options with a click. Click the XP field and it could switch between "needed for next level" and "earned so far". The same way the counter on a video player program works, for example.

Defender
Aug 25, 2013
147
dayerider on Apr 28, 2014 wrote:
1) A port to Dorm Room button. Sometimes I want to go right to Wizard City at the same time, without having to worry about disturbing my plants to hit up my bank before I sell items at the bazaar. Since plant effects are handled when you go home, this would avoid that entirely.

2) On the Character Screen, I'd rather see How much was needed for next level rather than "current/amount-for-next-level". it just makes things easier to figure out (and yes, i can do math just fine). This just makes it a little bit easier/faster for everybody
I agree with the latter (although it's moot for me on my death at the moment since i'm maxed out but still questing thorugh K2 )

However for the dorm room port button it's just unpractical. I can't see them taking the time out to do this, since it's just a lot easier for people to simply unequip any houses. This will allow you to port directly to your dorm room again.

John RavenCatcher - lvl100
John StormWalker - lvl95
John DragonPyre - lvl58
John FrostShard - lvl63

"Bambi is my old name.
Now.. Now they call me Deer Knight."

Armiger
Jan 11, 2012
2497
seethe42 on Apr 28, 2014 wrote:
Easy solution to 1, just deselect your home. With no house equipped you will default to dorm. If you only equip the house when you garden, you won't visit by mistake. As for 2 it really doesn't matter to me either way, personally I think best solution there would be toggle between the two options with a click. Click the XP field and it could switch between "needed for next level" and "earned so far". The same way the counter on a video player program works, for example.
yes, that's true, and there's also teleporters as well, but it would be nice to not have to unequip and reequip in order to do that type of thing. Like I said, this is very minor.

As for the toggle, I like it