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Super Charge storm spell

AuthorMessage
Explorer
Oct 30, 2020
62
Can anyone explain? How a per pip blade giving spell can be as useful as a 0 pip 35% regular storm blade that has potential stacking capability via sharpen enchants, tc or item card.

A+ Student
Dec 11, 2010
1665
ndrago999 on Sep 20, 2022 wrote:
Can anyone explain? How a per pip blade giving spell can be as useful as a 0 pip 35% regular storm blade that has potential stacking capability via sharpen enchants, tc or item card.
It stacks on top of your other storm blades like the elemental blades, regular storm blades, the enchanted version of the previous two, and so on. So you could perhaps with 7 power pips get yourself a 140% blade on top of the others to really put an extra kick into an area of effect spell like glowbugs that does lots of damage for a low amount of pips.

Explorer
Oct 30, 2020
62
Rachel Dreamsong on Sep 25, 2022 wrote:
It stacks on top of your other storm blades like the elemental blades, regular storm blades, the enchanted version of the previous two, and so on. So you could perhaps with 7 power pips get yourself a 140% blade on top of the others to really put an extra kick into an area of effect spell like glowbugs that does lots of damage for a low amount of pips.
Correct me if am wrong but by max level (150) assuming u have 150 base damage or more with 100% power pip chance. If you start off with 5 pips, in about 3-5 turns you could have 2 different sharpen storm blades(boots and reg) making it 45 each a tc blade 35 or 40 which ever is available and regular blade 35 that's way more than enough buff. All this without considering elementals or universal blades.

I think this spell would be far better if it had some type of new utility that could enable better strategic option and elements towards pve and pvp. If they wanted to keep the blade it shouldn't consume pips like the mc version of the professor Halston Balestrom wand.

Mastermind
Mar 16, 2009
315
The problem with Supercharge is that it's a spell that the hitter needs to use, and this means that the hitter would need to start rebuilding pips. The other X-pip buff spell, Backdraft, is an amazing card because you can cast it as a supporting character.

Explorer
Oct 30, 2020
62
Torpzun26 on Sep 29, 2022 wrote:
The problem with Supercharge is that it's a spell that the hitter needs to use, and this means that the hitter would need to start rebuilding pips. The other X-pip buff spell, Backdraft, is an amazing card because you can cast it as a supporting character.
Agreed been using that a lot against Prince Viggor in the catacombs with incindiate strats.