Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

No (Trainable) Mutate [blank] into Myth Spell?

AuthorMessage
Survivor
Jan 12, 2009
2
I just arrived in Celestia with a storm wizard. As fellow storm wizards can attest, it CAN be hard fighting storm typed enemies since they hit almost to just as hard (harder at start since they start with +5 pips) as us, but we generally require a turn to put a prism on. So I got wondering about a myth mutation spell (mostly for fun since I find them funny looking ) and noticed... Zero. None. Nadda. Zip. Zilch. Big 'ol goose egg.... well you get the point. I was just kind of curious as to why? I haven't noticed any posts about this even after searching. Is it lore based as to why?