I just arrived in Celestia with a storm wizard. As fellow storm wizards can attest, it CAN be hard fighting storm typed enemies since they hit almost to just as hard (harder at start since they start with +5 pips) as us, but we generally require a turn to put a prism on. So I got wondering about a myth mutation spell (mostly for fun since I find them funny looking ) and noticed... Zero. None. Nadda. Zip. Zilch. Big 'ol goose egg.... well you get the point. I was just kind of curious as to why? I haven't noticed any posts about this even after searching. Is it lore based as to why?