My least favorite world would have to be Dragonspyre, every second there is a dungeon that is so long for no reason. I understand it used to be the last world when the game first came out and they wanted to make beating the game hard because they thought the game wouldnt be very good but still, holy moly the dungeons opposite school shields, weaknesses. And I know this ain't a very popular school but why is orthrus so hard to get. You gotta basically beat labyrinth again and do a dungeon for it too, the only good thing is that for Medusa was really easy to get while everyone had to fight 20,000 health people solo style. But besides that world I also don't like Zafaria, there are barely bosses and the quests are usually the same thing, kill 10 people for 3000 xp. The only good things about those worlds is that the two have very fun dungeons at the end.
My least favorite world is Marleybone. I remember going back to Marleybone for a quest and wondered why I hated this world so much. It didn't took me long to answer my question: it's incredibly easy to get pulled into a fight, there are way too many dungeons, and Big Ben was extremely difficult and long (I completed Big Ben with only one person. We were both in a low level, and it took us more than an hour).
I was surprised to hear so many people hated Dragonspyre. It was pretty fun to me, and I got through it in a week. Although there was alot of dungeons I didnt seem to struggle soloing most of them. I havent gotten to the worlds any farther than Zafaria, but as of right now, my least favorite world was Krokotopia. It had way too many confusing riddles, and it took me SO long!!
Krok. I can't stand krok. There are three parts to it and they are all exactly the same with the exception of a color change and the school they are supposed to be. But you get hit with fire, storm and ice in all of them, so they aren't really any different there.
And it goes on, and on, and on, and on - kinda like the energizer bunny. By the time I finish it, I'm terminally bored and ready to toss my computer out the window.
I'm surprised my least favourite, Zafaria, hasn't been mentioned yet. Did everyone forget the "Defeat 9 of these" and "Collect 7 of those"? There were so many odd numbers of things to defeat or collect that it didn't make soloing fun (with two enemies per fight).
My second least favourite, you ask? Khrysalis. The first part was enough for me.
My worst 5, with a few reasons for each (I am a solo player )
Grizzleheim: Don't get me wrong, i actually like Grizzleheim, but the reason why it's here is because of the horrifically low XP gain. At least this problem is fixed later on in the world, but it's so much later on where this happens, it can't really pull this world out of the gutter.
Krokotopia: The change of pace can come as a bit of a shock after our experiences in Wizard City but with other worlds to follow, it's something that is easy to get used to. But there is also the matter of this world being so damn long. The fact that it's easy to steamroll things here doesn't do it much good, but being only the second world, that is perfectly forgivable.
Wysteria: I shall turn these pigs into BACON! On a more serious note though, these guys aren't even cool pigs, like the ninja pigs you'd find in Mooshu. The plot is good, but some of the characters can be a little bland *with a few exceptions here and there!*. And the street mobs really aren't anything exciting or unique.
Marleybone: Come on KI, surely us brits aren't that bad? Ok, maybe we are, but... those damn walkways. Too easy to get pulled into a fight that you don't want, especially when you are almost dead! Big Ben can also be a problem, basically being a much longer and more gruelling version of the Golem Tower in Wizard City. Pack your potions for this one if you intend to solo.
Avalon: Oh boy, here we go. The challenge of this one is where it begins to get difficult, but i find that's really the only good point about this world. In other words, this place is BORING! The characters in this world, as well as being long just makes it all the more painful. On top of that, I can't help but feel that this place just does not fit in with the game. It just doesn't seem to have that magical touch that all the other worlds had before it.
Azteca. It's a long void wasteland of awful story, running long distances and repetitious scenery. More depressing because it follows Avalon, which is by far the best scenery, story and gameplay KI released, so it's, just yeah.