i have started to pvp again and now stun is everywhere so what if stun cost at least one pip?
I could see that being a good addition..it kind of gets annoying, especially in tourneys. But I would also say that it is a great defense against shrike..and I have known people who do Medusa > stun for stun block> Medusa again for a 4 turn stun LOL..I could see some modifications being implemented, but its been a part of the game for a long time, so maybe not.
I could see that being a good addition..it kind of gets annoying, especially in tourneys. But I would also say that it is a great defense against shrike..and I have known people who do Medusa > stun for stun block> Medusa again for a 4 turn stun LOL..I could see some modifications being implemented, but its been a part of the game for a long time, so maybe not.
Wolf Skullslinger
Medusa should stay at it is 2 stuns are good for myth wizards because other wizard will have to wait one more turn to heal or attack wich gives the myth to do earthquake on them before they can attack.
4 turn stunned want happens less someone cheats on this game
Sorry I don't agree with you on that and mostly only ice can stun you with there own spell. Other wise it's a tc card.
Medusa should stay at it is 2 stuns are good for myth wizards because other wizard will have to wait one more turn to heal or attack wich gives the myth to do earthquake on them before they can attack.
4 turn stunned want happens less someone cheats on this game
Sorry I don't agree with you on that and mostly only ice can stun you with there own spell. Other wise it's a tc card.
He never asked for medusa's stun time to be reduced (sorry to interrupt but I just had to say something about it lol). He just said he agrees that stun spells should be one pip instead of zero pips.