If Storm wizard is strong, why are they so weak to everyone? The Storm wizard life is lower than the other wizards and our fizzle rate is so high, even the other wizards have a minion that helps them fight. Other wizards can heal themselves. Storm has to buy ice wizard shields to protect themselves. I am not saying that the fizzle rate of Storm needs to be changed but Storm's health and fizzle rate gives other wizards an advantage. A Storm wizard can fizzle 7-10 times in a P vs P match. The only fair way, I believe to even out the balance is to raise Wild Bolt to 70% and do not let Wild Bolt be a treasure card. Other wizards have a better chance of casting Wild Bolt than Storm wizards do. As a Storm Wizard, the Wild Bolt card has to be obtained as a treasure card inorder for it to work for Storm 1 out of 7 times. So, I believe that the percentage of Wild Bolt should be raised to make it fair because there is nothing to protect you from getting killed by balance or myth.
Actually, wild bolts accuracy needs to stay the way it is now; if its accuracy becomes 70% then with tope end storm gear or pvp gear its accuracy will be 100%. That's right, it will never fizzle. It's too bad that the storm minion is only helpful in pve, but once you get some very good high end gear you won't have a problem with fizzles (unless you're wildbolting).
I think the best solution to wildbolt is to make it so that even when it fizzles it still consumes your pips. That way, only storm school will really be able to spam it, and wildbolt can stay in the school where it really belongs.\
Valkoor Crow- you must not be storm, because what you are saying is not true. I am a level 50 Grandwizard before Dragonspyre. I have the pvp helmet, shoes, and my level 50 robe that gives me 47% accuracy but I still fizzle 8 out of 10 times, especially in PvP. Maybe I was wrong in thinking the wildbolt should be 70% but it needs to add up to at least 70% for Storm Wizards only. Why? It will be fair and Storm can defend themselves against all other wizards. If you look at it, if I fizzle 7 out of 10 and the other wizards get 7 hits in, I'm dead. An example: Myth wizards have spells they cast that will take out 2 of your shields with one hit. Then, they that same spell can hit you again. This leaves you with no shields, a clean hit with all the power they have. So therefore, 2 hits equals 4 hits. How do you defend yourselve against this? Myth is my nemeisis, so it gets a boost off of Storm. Then, you have balance that are one hit wonders, that kill you if they have enough blades up, in one hit. If you have an ice tower shield it doesn't help, you are still dead. So that's why I said the wildbolt should be raised to give Storm a fighting chance against other wizards. In PvP, Storm can not make war lord by himself, he has to have friends. :-(
Wildbolt isn't supposed to hit that often Merilyn, even with the accuracy boosts. Wildbolt has always been intended to be a gambler's card. It's supposed to be like trying to hit jackpot on a slot machine in a casino. The fact that some people are able to make wilbolt hit consistently is the very reason people are crying for wildbolt to be nerfed.
What bothers me is about wildbolt is the fact that a 2 pip storm does 1000 damage percisely while the 6 pip storm spell only does 795-875. The only thing that balances this scenario is the fact that wilbolt has only 10% accuracy and triton has 70% accuracy. Raising wildbolts accuracy, even for storm wizards, will severely imbalance wild bolt.
As for facing myth, you really shouldn't be bothering to put up shields. What you ought to do is is fill your treasure deck with wildbolts, and start spamming treasure card wildbolts. Even if they fizzle, you will still be gathering pips to cast other spells with, like triton. And since they're in your treausre deck, wildbolt won't take up deck space. In fact, this can work against nearly all wizards, even balance will fall quickly to this. Heck you can beat even balance 2-3 turns if you get lucky with your wildbolts. If not, then you can hit em with something like triton, which with your accuracy will work. If a spell with a 117% chance of success fails, then there's a bug present.
Point is, as storm you should be following this often very successful strategy: attack, attack, attack! With all that firepower you have, you don't need to shield so much because you can simply overwhelm and overpower them, if you play your cards right. For someone like me, who has to put nearly 6 turns worth of blades and traps to do decent damage, defense is more important, because people can see my big hits coming from a mile away because I have to build up so much, and shield against me easily, and thus I won't be able to rely on attacking to win . As storm, you don't have to do this because your attacks already do big damage, and that makes you harder to brush aside.
Just focus your on hitting your opponent as often as you can, don't worry about shields, because your gear already provides you with enough resist to nearly rival tower shield.
i kinda agree with valkoor because prob bugs problem, and wildbolt is low on accuracy but just use like sniper and stuff and hope you get lucky enough, i know what you mean merilyn cause i'm storm also and every time wildbolt fizzle it make me made too but come on with our blades and traps we can do above three thousands of damage, i know this cause last time i got lucky in the pvp and wildbolt work like too times and i kill my opponent, yes and this is my second wizard, fire then storm.
I think wild bolt needs to stay a storm only spell and not be able to be turned into a treasure card. Seems like so many other schools just sit back and try to spam wild bolts.
But alot of time when i am dueling a storm player the one who is trying to use wild bolt loses whill the player who tryes to use other attacks ie, stormzilla or trition beats me eassily. Just saying..... you dont need wild bolt to win.
Yep, if wildbolt fails you a lot, you should try to use some of your other attack spells. Wildbolt is a gambler's card, so you are, in a sense, gambling when you use it. If you don't like to gamble, then you should use your other spells.
The reason wildbolts been hitting so consistently for some players in the arena is luck, and the accuracy bug that's been going around the arena for quite some time now. Some players have been able to make wilbolt succeed with a total of -36% accuracy while spells with over 100% accuracy have still been fizzling somehow (you can't tell me there's nothing wrong with this picture; this is seriously messed up :-()
If Storm wizard is strong, why are they so weak to everyone? The Storm wizard life is lower than the other wizards and our fizzle rate is so high, even the other wizards have a minion that helps them fight. Other wizards can heal themselves. Storm has to buy ice wizard shields to protect themselves. I am not saying that the fizzle rate of Storm needs to be changed but Storm's health and fizzle rate gives other wizards an advantage. A Storm wizard can fizzle 7-10 times in a P vs P match. The only fair way, I believe to even out the balance is to raise Wild Bolt to 70% and do not let Wild Bolt be a treasure card. Other wizards have a better chance of casting Wild Bolt than Storm wizards do. As a Storm Wizard, the Wild Bolt card has to be obtained as a treasure card inorder for it to work for Storm 1 out of 7 times. So, I believe that the percentage of Wild Bolt should be raised to make it fair because there is nothing to protect you from getting killed by balance or myth.
ha ha ha ha that was to much lol and something that was to much is that my storm fizzled so much i felt like just playing him if you cant get a spell to work whats the point in playing but i didnt and my storm is mean but still fizzles way way to much i dont really feel it would be good to do that to bolt you could just put nothing but them in your deck and go in and bolt some poor person down worlord here storm comes lol but something needs done here please i like my storm but seems i pick my other wizards over him alot scot deathhammer grandmaster-fire-balance-master storm-noob-myth i guess maybe i did give on him
Storm is a powerhouse specially on a team play that includes a life wizard. You dont worry about your health you do what you do best as storm, attack and attack. As a storm, I dont rely on wild bolts. I will use it every now and then but it will always be a Lord (stunned) followed by a Triton (1v1). I also have couple of Krakens on my deck in case I needed a third attack or break shields. I also keep tempest.
As for fizzling, I make treasured Lord or triton with keen eyes. It raises it from 70 to 80% accuracy as well as giving me more cards of my biggest attacks. Keen eyes is not only for Bolt, you may want to make treasures for your biggest attacks as well, this includes rebirth for Life wizards. It gives you extra to draw when your cards are not showing.
It is hard being a diviner only because not only do we lack health, shields, and accuracy,
but i think that is what they did to help balance out our inmeasureable strength. It is also why we have more clothing that has accuracy bonus, that way our 70 percent is able to up as high as you want, and then after using all of our spells for sheilds and weakening we hit with our strongest monster and everything becomes one hit kills, But I do suggest that you not fight as much by yourself as a diviner (even though i do a lot) it all balances itself out in the end
Storm is the most powerful school, balance is second, but i just hate wild bolt being 10% accurate ! Could it please be 70% accurate !
If wild bolt was was 70% accuracy, you could kill the strongest ice wizard in less than 5 hits, if he/she didn't use shields. wild bolt only has 2 pips required, and it hits an 1000, so if u have a high power pip percentage wild bolt and u were a storm wizard and if you had a lot of copies and treasure cards of it you could use it very rapidly. (but u can still fizzle....)
If Storm wizard is strong, why are they so weak to everyone? The Storm wizard life is lower than the other wizards and our fizzle rate is so high, even the other wizards have a minion that helps them fight. Other wizards can heal themselves. Storm has to buy ice wizard shields to protect themselves. I am not saying that the fizzle rate of Storm needs to be changed but Storm's health and fizzle rate gives other wizards an advantage. A Storm wizard can fizzle 7-10 times in a P vs P match. The only fair way, I believe to even out the balance is to raise Wild Bolt to 70% and do not let Wild Bolt be a treasure card. Other wizards have a better chance of casting Wild Bolt than Storm wizards do. As a Storm Wizard, the Wild Bolt card has to be obtained as a treasure card inorder for it to work for Storm 1 out of 7 times. So, I believe that the percentage of Wild Bolt should be raised to make it fair because there is nothing to protect you from getting killed by balance or myth.
that's not true, you have a better chance of using triton or any other spell and it working then relying on wild bolt. raising the percentage of wild bolt is a bad idea because then it will be easy for non-storm to use it too, and that will lead to even more bolts than now.
i suggest you get some storm clothes that give you accuracy so you won't fizzle as much.
Hi everyone..does anyone know how many times can you use the wild bolts card in battle with 10% accuracy because it always fizzle during the battle especially when using the card in round one and still fizzle everytime it comes up on my deck of card. Is there any way I can make it stronger so it won't fizzle on me everytime I use it.
um ya about storm...i think in my opinion that is really is an...hmmm more of an advantage? i dont want it to sound wrong so idk what to say but storm have very very strong attacks and with all of that gear it is unfair shouldnt storm suffer the fizzle rate of such high damage spells? I MEAN SERIOUSLY! after they get their equipment there accuracy lvl for storm goes well above one hundred or at least close to it. there spells have the ability so kill a person in one hit with the health of 1000 with out traps! thats how good there attacks are and with there clothes on they get a huge boost! not cool!