Ok. Ok. I think we all hate ice a little 2 much now. They can have 100+ resist to fire n storm. Don't believe me? Lemme show you the gear. Horned helmet. (Ice's crafted hat) it gives good stats, but lets just talk about resist for now, it gives 29 resist in total for fire, and 25 for storm., next the woodland tribal coat, its ice's crafted gear, it gives 26 fire resist and 26 storm resist, next boots is transcendent frost fall shoes, nice stats overall, but resist is 34 fire in total, just fire, my type, ok and right now they have about 40 global resist, 79 for fire, and 51 to storm, but thats not even it yet, we haven't even STARTED on the pet. the pet gives may cast fairy, 10 proof, 5 defy, 15 storm proof, 10 storm proof again, now its 55 global resist, 94 for fire, and 91 to storm, and now lastly, athame, amulet, and ring, the athame is heart steel, it gives 5 global resist, the amulet dropped by hades gives 3 global resist, block, critical, pierce, and 200 more health, and the elissa chill band gives ANOTHER 3 global resist, so in total they have about 30 ice attack, 64 global resist, 103 for fire and 100 to storm, now when they vs us, they use a tc fortify, which adds another 20 resist so our pierce is ineffective, and in 2v2 they bring balance to aura burn our infallibles, we lost no matter what, its impossible to win an ice going second being fire or storm. they should be weakened, and ice COULD have 130 and 130 resist if they wanted to, but it ruins their block n crit n attack n accuracy where as this gear doesn't, also their wand is the mandolin giving a huge block so it's impossible to stop them, they have become tanks in tournaments,
Ok. Ok. I think we all hate ice a little 2 much now. They can have 100+ resist to fire n storm. Don't believe me? Lemme show you the gear. Horned helmet. (Ice's crafted hat) it gives good stats, but lets just talk about resist for now, it gives 29 resist in total for fire, and 25 for storm., next the woodland tribal coat, its ice's crafted gear, it gives 26 fire resist and 26 storm resist, next boots is transcendent frost fall shoes, nice stats overall, but resist is 34 fire in total, just fire, my type, ok and right now they have about 40 global resist, 79 for fire, and 51 to storm, but thats not even it yet, we haven't even STARTED on the pet. the pet gives may cast fairy, 10 proof, 5 defy, 15 storm proof, 10 storm proof again, now its 55 global resist, 94 for fire, and 91 to storm, and now lastly, athame, amulet, and ring, the athame is heart steel, it gives 5 global resist, the amulet dropped by hades gives 3 global resist, block, critical, pierce, and 200 more health, and the elissa chill band gives ANOTHER 3 global resist, so in total they have about 30 ice attack, 64 global resist, 103 for fire and 100 to storm, now when they vs us, they use a tc fortify, which adds another 20 resist so our pierce is ineffective, and in 2v2 they bring balance to aura burn our infallibles, we lost no matter what, its impossible to win an ice going second being fire or storm. they should be weakened, and ice COULD have 130 and 130 resist if they wanted to, but it ruins their block n crit n attack n accuracy where as this gear doesn't, also their wand is the mandolin giving a huge block so it's impossible to stop them, they have become tanks in tournaments,
My storm has 25 armor piercing and i use tc infallible. So that's 45 armor piercing. I have 101 damage, 71 power pip, 500 critical, no resist but 14 to ice, and about 35,000 health. So i wouldn't really care about it. Also converts do help if you're going first, if going second, i wouldn't worry about them.
Ok. Ok. I think we all hate ice a little 2 much now. They can have 100+ resist to fire n storm. Don't believe me? Lemme show you the gear. Horned helmet. (Ice's crafted hat) it gives good stats, but lets just talk about resist for now, it gives 29 resist in total for fire, and 25 for storm., next the woodland tribal coat, its ice's crafted gear, it gives 26 fire resist and 26 storm resist, next boots is transcendent frost fall shoes, nice stats overall, but resist is 34 fire in total, just fire, my type, ok and right now they have about 40 global resist, 79 for fire, and 51 to storm, but thats not even it yet, we haven't even STARTED on the pet. the pet gives may cast fairy, 10 proof, 5 defy, 15 storm proof, 10 storm proof again, now its 55 global resist, 94 for fire, and 91 to storm, and now lastly, athame, amulet, and ring, the athame is heart steel, it gives 5 global resist, the amulet dropped by hades gives 3 global resist, block, critical, pierce, and 200 more health, and the elissa chill band gives ANOTHER 3 global resist, so in total they have about 30 ice attack, 64 global resist, 103 for fire and 100 to storm, now when they vs us, they use a tc fortify, which adds another 20 resist so our pierce is ineffective, and in 2v2 they bring balance to aura burn our infallibles, we lost no matter what, its impossible to win an ice going second being fire or storm. they should be weakened, and ice COULD have 130 and 130 resist if they wanted to, but it ruins their block n crit n attack n accuracy where as this gear doesn't, also their wand is the mandolin giving a huge block so it's impossible to stop them, they have become tanks in tournaments,
Oh and btw, how easy is it to get a pet with those talents? The closest one i got to that is spell proof, defy, and fire proof. It took about 1 month of hatching every other day and training everyday to get it like that though.
Ok. Ok. I think we all hate ice a little 2 much now. They can have 100+ resist to fire n storm. Don't believe me? Lemme show you the gear. Horned helmet. (Ice's crafted hat) it gives good stats, but lets just talk about resist for now, it gives 29 resist in total for fire, and 25 for storm., next the woodland tribal coat, its ice's crafted gear, it gives 26 fire resist and 26 storm resist, next boots is transcendent frost fall shoes, nice stats overall, but resist is 34 fire in total, just fire, my type, ok and right now they have about 40 global resist, 79 for fire, and 51 to storm, but thats not even it yet, we haven't even STARTED on the pet. the pet gives may cast fairy, 10 proof, 5 defy, 15 storm proof, 10 storm proof again, now its 55 global resist, 94 for fire, and 91 to storm, and now lastly, athame, amulet, and ring, the athame is heart steel, it gives 5 global resist, the amulet dropped by hades gives 3 global resist, block, critical, pierce, and 200 more health, and the elissa chill band gives ANOTHER 3 global resist, so in total they have about 30 ice attack, 64 global resist, 103 for fire and 100 to storm, now when they vs us, they use a tc fortify, which adds another 20 resist so our pierce is ineffective, and in 2v2 they bring balance to aura burn our infallibles, we lost no matter what, its impossible to win an ice going second being fire or storm. they should be weakened, and ice COULD have 130 and 130 resist if they wanted to, but it ruins their block n crit n attack n accuracy where as this gear doesn't, also their wand is the mandolin giving a huge block so it's impossible to stop them, they have become tanks in tournaments,
Oh yeah and one more thing, i have something even better for you. Don't get scared now.
Gear- Jade gear robe-22 global Jade gear hat-21 global Jade gear shoe-16 global That amulet-3 global The ring-3 global The athame-5 global
Pet- Spell proof- 10 global Defy-5 global Storm-ward-15 storm resist Fire-ward-15 fire resist Fairy Friend- May cast fairy.
22+21+16+3+3+5+10+5= 85 global Then add the 15 fire and storm resist 15 fire resist + 85 global = 100 fire resist, now lets do the same with storm. 15 storm resist + 85 global = 100 storm resist.
So see, you might wanna start worrying about this now.
Oh an fortify tc doesn't add resist, if it did they would have 120 fire, 120 storm, 105 global resist. It's like a weakness, it takes it away from the first hit.
So a 25- weakness. You use a spell that does 100 damage, it takes away 25% and it goes to from 100 damage to 75 damage, now for resist. Let's say you have 85, it would be go from 85 damage to 11 damage.
So that wouldn't get you're resist higher, it will get rid of 20% of their piercing though.
Ok. Ok. I think we all hate ice a little 2 much now. They can have 100+ resist to fire n storm. Don't believe me? Lemme show you the gear. Horned helmet. (Ice's crafted hat) it gives good stats, but lets just talk about resist for now, it gives 29 resist in total for fire, and 25 for storm., next the woodland tribal coat, its ice's crafted gear, it gives 26 fire resist and 26 storm resist, next boots is transcendent frost fall shoes, nice stats overall, but resist is 34 fire in total, just fire, my type, ok and right now they have about 40 global resist, 79 for fire, and 51 to storm, but thats not even it yet, we haven't even STARTED on the pet. the pet gives may cast fairy, 10 proof, 5 defy, 15 storm proof, 10 storm proof again, now its 55 global resist, 94 for fire, and 91 to storm, and now lastly, athame, amulet, and ring, the athame is heart steel, it gives 5 global resist, the amulet dropped by hades gives 3 global resist, block, critical, pierce, and 200 more health, and the elissa chill band gives ANOTHER 3 global resist, so in total they have about 30 ice attack, 64 global resist, 103 for fire and 100 to storm, now when they vs us, they use a tc fortify, which adds another 20 resist so our pierce is ineffective, and in 2v2 they bring balance to aura burn our infallibles, we lost no matter what, its impossible to win an ice going second being fire or storm. they should be weakened, and ice COULD have 130 and 130 resist if they wanted to, but it ruins their block n crit n attack n accuracy where as this gear doesn't, also their wand is the mandolin giving a huge block so it's impossible to stop them, they have become tanks in tournaments,
Hades amulets don't give resist that I've seen. Ice has had really high resist to Fire and Storm long before Tartarus opened up, that's why my storm and fire are both PvE only. My ice has been sitting at 109 fire 115 storm 61 universal resist for quite a while, and I don't plan and trying any Aquila gear to increase that. Hade's isn't the issue, the issue has been around since Avalon.
My storm has 25 armor piercing and i use tc infallible. So that's 45 armor piercing. I have 101 damage, 71 power pip, 500 critical, no resist but 14 to ice, and about 35,000 health. So i wouldn't really care about it. Also converts do help if you're going first, if going second, i wouldn't worry about them.
Ok, you are definatly bogus here. 35,000 health? thats 3 and a half times more health than malestaire. Ok I would believe 3,500 but not 35,000. As for the critical 500, you would litterly (not joking) critical every single time.
Ok, you are definatly bogus here. 35,000 health? thats 3 and a half times more health than malestaire. Ok I would believe 3,500 but not 35,000. As for the critical 500, you would litterly (not joking) critical every single time.
I believe you are talking about the Malistaire in DS, for a second I thought the 25 000 health Xibalba Malistaire...
And the critical every time thing, I highly doubt it. In a pvp battle I have never seen anybody (even people with 500+ critical, critical every time. I have only 300 critical and I only criticaled 1/3 times, while helping a friend by killing a minion. And also there is this thing called critical block, so even if it did critical "Every time" then they would have to block the critical at least a couple times. I once brought my critical rating to pvp and on average criticaled 70-75% of the time, which is a lot! But, 1/4 of the time (mostly at the start) he blocked it and only had about 150 critical block. So...
I believe you are talking about the Malistaire in DS, for a second I thought the 25 000 health Xibalba Malistaire...
And the critical every time thing, I highly doubt it. In a pvp battle I have never seen anybody (even people with 500+ critical, critical every time. I have only 300 critical and I only criticaled 1/3 times, while helping a friend by killing a minion. And also there is this thing called critical block, so even if it did critical "Every time" then they would have to block the critical at least a couple times. I once brought my critical rating to pvp and on average criticaled 70-75% of the time, which is a lot! But, 1/4 of the time (mostly at the start) he blocked it and only had about 150 critical block. So...
Per 100 Critical rating, there is a 20% chance of critical. So yes, they would quite literally critical every single time with a rating of 500. I have also seen someone with 601, which I am assuming is the maximum for now.
Ok. Ok. I think we all hate ice a little 2 much now. They can have 100+ resist to fire n storm. Don't believe me? Lemme show you the gear. Horned helmet. (Ice's crafted hat) it gives good stats, but lets just talk about resist for now, it gives 29 resist in total for fire, and 25 for storm., next the woodland tribal coat, its ice's crafted gear, it gives 26 fire resist and 26 storm resist, next boots is transcendent frost fall shoes, nice stats overall, but resist is 34 fire in total, just fire, my type, ok and right now they have about 40 global resist, 79 for fire, and 51 to storm, but thats not even it yet, we haven't even STARTED on the pet. the pet gives may cast fairy, 10 proof, 5 defy, 15 storm proof, 10 storm proof again, now its 55 global resist, 94 for fire, and 91 to storm, and now lastly, athame, amulet, and ring, the athame is heart steel, it gives 5 global resist, the amulet dropped by hades gives 3 global resist, block, critical, pierce, and 200 more health, and the elissa chill band gives ANOTHER 3 global resist, so in total they have about 30 ice attack, 64 global resist, 103 for fire and 100 to storm, now when they vs us, they use a tc fortify, which adds another 20 resist so our pierce is ineffective, and in 2v2 they bring balance to aura burn our infallibles, we lost no matter what, its impossible to win an ice going second being fire or storm. they should be weakened, and ice COULD have 130 and 130 resist if they wanted to, but it ruins their block n crit n attack n accuracy where as this gear doesn't, also their wand is the mandolin giving a huge block so it's impossible to stop them, they have become tanks in tournaments,
i really hate ice now they have high resist all of a sudan not actually fair flint rainblade lvl80
Per 100 Critical rating, there is a 20% chance of critical. So yes, they would quite literally critical every single time with a rating of 500. I have also seen someone with 601, which I am assuming is the maximum for now.
Critical every single time? Fine. But the enemy will block, no doubt. You could have 100 critical block and be able to block critcals from 500+ critical rating wizards. I know this because I have done this before (pvp against storm). I don't know what the calculations are there, care to explain?
Ok, you are definatly bogus here. 35,000 health? thats 3 and a half times more health than malestaire. Ok I would believe 3,500 but not 35,000. As for the critical 500, you would litterly (not joking) critical every single time.
Well doh he was trying to say 3,500! That's how much 70% of level 90 storms have.