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Dispels and Beguile should have delay a turn

AuthorMessage
Astrologist
Aug 21, 2009
1205
In my opinion PvP is totally broken and unplayable as it currently stands. The team that goes first knows if their attacks will be good or not, while the team that goes second gets battered with beguile and dispels. As such in PvP beguile and dispels need to delay a turn before they become effective.