I have noticed over the course of the last year, how hard it is to get a match at the level 80 to 90 range. Everyone has dropped back to level 1 to 50, and in some cases level 60. This was a winning PvP era that everyone seems to love.
The High Critical, extremely high Resist, is not popular, and fewer and fewer players are going in that direction.
So, what is the point of leveling up a Wizard, if no one wants to PvP at that level?
I would really like to see Level 80-90 PvP have a come back, but that won't happen the way the game is right now. Critical needs to go by the wayside one way or another. The extreme high resist needs to go away, except for two school resist as it has always been. Adding more Pierce is not the way to go, because it only hurts the player without Jade gear, in an unfair way.
The hits now are awesome, damage is excellent, I don't mind the resist growing, but just not at the rate it has. The Jade gear has generated an imbalance in the Game, imo, and needs to have adjustments in the game. Yes, we have infallible, and pierce in different spells/TC, but against a Jade that can heal it off with a boost of around 100% and Guardian Spirit, just kills your will to want to play pvp.
Maybe all resist limits could be based on the crafted gear/water works gear combos, at that level. Just a thought.
Anyway, anything you can do to bring back Balance to the PvP world at level 80-90 would be great. Otherwise, I can see very few, if any, doing PvP at level 101.......