Not to long ago you added the ability to get your pet to mega, and i loved that update. I find myself wanting mega talents for my pet to gain, but mix it up. Make it so it can only be learned at epic or mega. I think i'd start with 3 and decide where to go with from there. Then need to be hard to get though. I do have some suggestions on what talents to start with to. -Shatter Train (May Cast Shatter) -Satyr Caster (May Cast Satyr)
-Enfeeble (May Cast Enfeeble)
Anyways, I really love the pets part of the game, but i wanna see it expand, and grow.
Not to long ago you added the ability to get your pet to mega, and i loved that update. I find myself wanting mega talents for my pet to gain, but mix it up. Make it so it can only be learned at epic or mega. I think i'd start with 3 and decide where to go with from there. Then need to be hard to get though. I do have some suggestions on what talents to start with to. -Shatter Train (May Cast Shatter) -Satyr Caster (May Cast Satyr)
-Enfeeble (May Cast Enfeeble)
Anyways, I really love the pets part of the game, but i wanna see it expand, and grow.
How About These Talents:
-Do the Yeti (Adds a Handsome Forodri in your deck) - Darker Than A Pact (May Cast Dark Pact)
-Do the Yeti (Adds a Handsome Forodri in your deck) - Darker Than A Pact (May Cast Dark Pact)
how would dark pact work? Who would get the damage? If the wizard who owns the pet gets it, this is a horrible idea. Imagine 300*spirit blade*deathblade*deathblade item card*learned dark pact spell. 300 damage instantly turns into 1,068 damage, erases all of your blades, and gives you a single +30% blade. I point that out because I use that situation enough... especially on loremaster when I solo