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Good ideas?

AuthorMessage
Mastermind
Jun 10, 2009
394
Hello,
There are a lot of great ideas on the Forums aren't there? Now, what makes a good idea?
1. It has to be possible to make.
2. It has to be in touch with the game.
3. It has to be well thought out.
4. It has to be affordable.
5. It must not interfere with anything else on the game.
These are the steps that I judge an idea by.
Now, take an idea that has been used to death: Houses on Firecat Alley, Cyclops Lane, etc.
Does it follow the 5 steps shown above?
1. It is possible to make.
2. It is in touch with the game.
3. It isn't really well thought out.
4. It is certainly affordable.
5. It doesn't interfere with the game.
In my opinion, this is a good idea. the only problem I have with it is that the houses would be so small you couldn't do anything in them. They would be useless
So anyway, do you think this is a good or bad idea?
William Crowthistle Legendary Pyromancer
8)


Defender
May 31, 2009
172
I honestly am neutral on this idea.

I know, the houses are so small you can barely move around. But it would just be kinda cool if you could put maybe a few things of your choice in there to spruce it up.

It's like a real house. But much smaller. I am 50-50 for this idea.

Good idea list though.

Sabrina, Legendary Thaumaturge

Survivor
Jun 29, 2011
47
This topic should be called "Good Advice"
your basis on a good idea is awesome but i think the last criteria is a little flawed. simply on the basis that there could be good ideas on changes to the game too.

Survivor
Apr 26, 2010
31
not all the houses are to small, the houses with wiew over the storm mill loke very high class to me.