I posted this topic before, but no one seemed to reply to this as a second attempt for more people to see my idea. It would be cool if there were hidden gold chests all around the spiral, and if you open it, you have to fight a special boss solo, difficulty depending on the difficulty of the world. And if you managed to defeat the special boss, you can earn some unique gear that can't be found anywhere else. What do you guys think of this?
I guess it's kind of like that, but it would be extremely hard to find one, and when you do you would have to solo a very difficult boss.
Although you don't have to solo it, and finding one is always easy with google. They are very challenging and kind of remote. A friend and I fought this awful fire boss in avalon, it took a lot of death, potions, and time. Eventually we defeated it but the struggle was real. These bosses are designed to be challenging for a party of 4. Some solo bosses here and there would be cool though, but your idea is basically already implemented.
Although you don't have to solo it, and finding one is always easy with google. They are very challenging and kind of remote. A friend and I fought this awful fire boss in avalon, it took a lot of death, potions, and time. Eventually we defeated it but the struggle was real. These bosses are designed to be challenging for a party of 4. Some solo bosses here and there would be cool though, but your idea is basically already implemented.
fire boss in avalon.... Jabberwock? a dragon that does 2000 damage meteor, follow by a 200% curse on itself?