I'm sure the subject has been brought up several times but why not? Why not charge say 100 crowns per jewel to be removed and allow them to be re used and not shattered? Some of the Defense Opals and stronger higher level jewels are very difficult to get just once. It's disappointed you have to find, farm or just get plain lucky again when you wish to upgrade your equipment. So 100 crowns or maybe introduce a new item that can be farmed from the special dungeons that allows the safe removal of jewels.
I'm sure the subject has been brought up several times but why not? Why not charge say 100 crowns per jewel to be removed and allow them to be re used and not shattered? Some of the Defense Opals and stronger higher level jewels are very difficult to get just once. It's disappointed you have to find, farm or just get plain lucky again when you wish to upgrade your equipment. So 100 crowns or maybe introduce a new item that can be farmed from the special dungeons that allows the safe removal of jewels.
Yes i agree with you shatter need to be remove from jewel socket getting jewels are hard to come by these days and i rather keep them forever rather then shatter it.
I never quite understood why we had to shatter jewels to place items in shared banks if we could put item and jewels in seperatly.I dont mind shattering a jewel to replace it with a better of different one though. Perhaps Ki could look at making jewels removable but not tradeable as some sort of compromise? It is frustrating mostly with pets if my wizard has a pet with a jewel I crafted if I simply wish to move the pet to hatch it i have to shatter the jewel why? But I can place a pet without a jewel and the same jewel in shared bank seperatley it really doesnt make sense.