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The dungeons should be better for story gamers

AuthorMessage
Explorer
Jan 24, 2010
82
Hi,

There's something that bugs me every time I go enter a dungeon with other people. While I like to take my time reading what npcs say no matter what it is, other people just skip the dialogue and keep going on through the dungeon not giving me a chance to see all of the cutscenes! This happened to me when me and another person were doing the final dungeon of Avalon. I wasn't able to see the really cool final cutscene of Avalon . However, in a final fight of a dungeon, if you die when the other person kills the boss, it doesn't count that objective as done. Why can't we do the same thing for dialogue. I would like it if each person in the dungeon has to walk up to the npc and press x. That way it can give people who like to take their time and listen to the story enough time to do what they want, while the other person who likes to go as fast as they can do what they want.

-Thanks