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School Mastery Pip *cards*

AuthorMessage
Survivor
Mar 29, 2009
48
Hello! This was an idea i have been thinking about, even in SCHOOL! Anyway, this idea would be a School Master Pip. (SMP) School Mastery Pips help you in many ways. Lets say your using a card, Ra? Maybe. You can cast your Balance School Mastery Pip, and it appears on the side of the arena! (Vacant Space with No Stance for a Battle) When I cast the card Ra, the School Mastery Pip is used and powers up the card to a new level! Ra will have this new affect...

Damage +50

Now that we have used the Balance Mastery Pip, Balance comes with the Elemental Mastery Pips. Fire, Ice, and Storm are used to power Ra now.
It turns Ra to a new element! This is what happens

Ra=Ice, Fire, or Storm.

Changing Ra's appearence, it also changes the affect, and the school type!

Ice:Tower Shield to All Players, and 300-430 to all enemies.

Fire:-50 Health from self, 570-670 to all enemies

Storm:Remove all traps to the opposing team, 690-800 to all enemies.

Yes, some of these School Master Pips give teams advantages, but thats just there power. It boosts Ra's power for an advantage to the other team! These rare cards should be obtained at level 58, and if the level cap increases, 68. Support or no support? Comment below about what you think!

Tristan Shadowmender
Balance-Level 54