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The Wands

AuthorMessage
Explorer
Dec 21, 2009
84
Hi, the shadow forged weapons, yeah, why can't they cast on their own? I'm not trying to be mean but you could do to upgrade the system instead of it having half a chance every time you cast one of the two spells given. Please improve this, and if it's a glitch please fix it.

Archon
Sep 17, 2012
4162
At least half? In my experience it's more like 90-95% of the time already. It rarely fails to cast when you cast the other card.

Explorer
Dec 21, 2009
84
I spoke a little quickly, the half thing was way out of proportion (stupid critics, making me post the wrong amount) but still, twice is the chance, not exactly randomness pets get. Maybe they should make it a die roll, roll a die, if it is (lands on) any number say over 3 cast, if rolls 3 or under don't cast anything. I think it's a simple trigger but knowing this game is a large internet thing I wouldn't be overly surprised to learn KI can't do that.

Astrologist
Sep 19, 2013
1006
noahdd on May 24, 2014 wrote:
I spoke a little quickly, the half thing was way out of proportion (stupid critics, making me post the wrong amount) but still, twice is the chance, not exactly randomness pets get. Maybe they should make it a die roll, roll a die, if it is (lands on) any number say over 3 cast, if rolls 3 or under don't cast anything. I think it's a simple trigger but knowing this game is a large internet thing I wouldn't be overly surprised to learn KI can't do that.
They are perfectly capable of that, Bartleby only knows why they only cast when you use a trap. IMHO, they should make them more useful. The only good one (aside from the MC nerfed Rebirth one) is the Shadow's Point, dropped by Morganthe, which has MC Weakness, not a skeletal pirate that will wreck all your perfectly placed traps. And they have almost no crit or block.