I have an idea to show the increase of the power of players. As we went up in levels there were wands, then blades, and then swords in dragonspyre. But now in the next world the game designers create. Imagine, if you can. Gloves, bear with me here, that hit for 135, give a power pip, 5 cards. And they give the player the main attack of Vladmir Darkflame in the Labyrinth. The player can generate balls of energy in their hands and throw them at the enemy. One pair of gloves for each element. I just think this would be cool to see. It would show how powerful the players have gotten. Oh and you have to be level 55 or 60 to equip them.
Life: Some Kind of instrument Death: Claws or Nail Enhancement Myth: Tablet or Figurine (with chanting) Balance: A grand staff gem topped Fire: a mouth piece that blows fire, or just a fire blowing animation Ice: a orb that allow you that calls down and a small snowstorm Storm: Glove that shoot ball lightning
at 135 damage should at require an epic quest (quest transforms your dragons rider staff)
Suggestion: (maybe even allow a new minion: Summon dragon, would be a rank 3 (650hp), fire mob require six pips to summon him)
Quest Giver: Ambrose At: level 48+ and have finished dragonspyre
Background: Ambrose explains he has a way to return barteby eye, but for his spell to work you must face your past
Wizards City Pick up stick in haunted cave Kill grub Kill bastilla in fire cat alley Kill rattlebones
Kroktopia Fill canteens at the well by the shops Find the order of the fang (Palace of fire instance) Redo Vault of Ice Redo Tomb of storms (end instance)
Marlybone: Pick up and deliver the mail kill Jacques the scrather kill Mugsy redo big ben tower.
Mooshu: Put out fire in Hamatsui village (Hope I spelled that right) Kill Plague Oni Kill Oyotomi Kill Jade Oni
Dragonspyre: Obsidian Chest quest (gather the pieces of the dragonrider staff) Kill Sylvia Drake Kill Malistaire Drake Kill The Hoarder Kill the Dragonspyre Headmaster (in his instance)