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New level 78 spell ideas

AuthorMessage
Survivor
Aug 05, 2010
10
I thought of new level 78 spells and I hope you like them and all the spells cost 10 pips :-D . I kind of just made something for fire because I couldn't think of any thing

Ice: Frost Yeti (750 damage + stun + taunt to all enemies)

Storm: Pythons (1200 damage + -25 damage to 1 enemy)

Myth: Mainguari (50 + 900 damage to all enemies)

Death: Cthulhu (870 damage + -35 to 1 healing spell to all enemies)

Life: Pandas (heal 600 + 900 over three rounds to all friends)

Fire: Snake with four hands (700 + 672 over three rounds + - 20%)

Balence: Wind Spirit (845 +- 30 damage to all enemies)

Hero
Jun 08, 2009
793
Hey, sorry to say it but a lot of these are overpowered.

Ice: maybe take away stun and aoe affects and boost up damage a bit, I mean come on, Mammoth does more. Maybe 915 and taunt to one foe.

Storm: The snake for storm is a well worn path. Between Leviathan and Thundersnake, we have more serpent in us then a king cobra :/. Also, damage could use some tweaking, if Sirens drew a ton of complaints, this would draw 2 tons. Maybe 1150, no afteraffects.

Myth: Not sure what this is, but when I first read name, I thought it said Linguini. Not sure if Myths would be happy killing people with plates of spaghetti XD. Also, seems way overpowered.

Death: Isn't this the guy they based Cuthalla on? So sort of recycling an idea there. I think it's a bit like Scarecrow, too.....

Life: Pandas XD as if Theurgists weren't complaining about their spells being cute and cuddly already. The stats would also need tweaking.

Fire: Yea, I can see you rushed this one a bit. It's too overpowered and the concept is plain weird.

Balance: The weakest of them all, and Wind Spirit sounds a bit Stormy. Everything would need adjustments, sorry.

I hope I didn't offend you, all I was doing was posting my two cents.....

Survivor
Jul 24, 2011
3
These are my new lvl 78 spell ideas hope you enjoy :-D. The all cost 10 pips of course.
Abominable Snowman- 800 damage to all enemies plus stun. ICE
Crashing Waters- 1000-1200 damage and 40% or 30% weakness to all. STORM
Asteroid Clash- 600 damage and 900 overtime. FIRE
Bamboo Spirit- 950 damage to enemies and 300 overtime heal to friends. LIFE

Osiris- Steals 1000 health (like scarecrow) and gives -15 weakness. DEATH
Avatar- Does 500 fire, 600 storm, 400 ice to all enemies but weakens the user by -60% (so its not overpowered). BALANCE
System shocker- 700 damage to all enemies and takes away shields only. MYTH

Delver
Jul 09, 2009
275
brians5 wrote:
I thought of new level 78 spells and I hope you like them and all the spells cost 10 pips :-D . I kind of just made something for fire because I couldn't think of any thing

Ice: Frost Yeti (750 damage + stun + taunt to all enemies)

Storm: Pythons (1200 damage + -25 damage to 1 enemy)

Myth: Mainguari (50 + 900 damage to all enemies)

Death: Cthulhu (870 damage + -35 to 1 healing spell to all enemies)

Life: Pandas (heal 600 + 900 over three rounds to all friends)

Fire: Snake with four hands (700 + 672 over three rounds + - 20%)

Balence: Wind Spirit (845 +- 30 damage to all enemies)


The ice idea was way over used. Most of these aren't really creative and I think most of these spells are underpowered for 78. Keep trying though and this belongs in dorms not Halston's Laboratory.

Aaron Drakewalker Transcended Pyromancer