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Instanced Level CheckPoints

AuthorMessage
Survivor
Mar 22, 2009
23
I think there should be Instanced Level CheckPoint areas so that you may take a brake without have to restart. For example, It wouldh help me because sometimes i'm doing a rather difficult level and I have to fight a boss. I have no friends on and I can't leave so then what? I have to wait for a while!
Just my Opinion but thats all. Share your ideas.

Beauxarts

Defender
Feb 18, 2009
186
I would definitely have to agree with you on this one. I have commented several times on here that some of these Instance Levels are way to long and I have to admit that not once did I think of this "checkpoint" idea. That would be fantastic if you could. I mean, I just spent 3 1/2 hours in Kensington the other night with 3 others and we all were sooooo tired and worn out by the time this was done. All of us got off the computers for a couple of days after that one...lol. I know two of us did at least.

If this could be implemented somehow, that would be great Professors.

Thanks for hearing our cries,

Hunter SilverHeart

Mastermind
Sep 20, 2008
347
I love this idea! It should still work weather logged in or not. But you would only have 1 hour to restore where you last were. Or you are logged out of the instance

Defender
Dec 09, 2008
105
Orca wrote:
I love this idea! It should still work weather logged in or not. But you would only have 1 hour to restore where you last were. Or you are logged out of the instance
I like the idea of the checkpoint but shouldn't it be more like 2 or 3 hours. Like if your doing Kensington but your parent has to take you to get clothes or something, It can take a long time.

Mastermind
Sep 20, 2008
347