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Fleeing Glitch

AuthorMessage
Defender
Jan 27, 2012
195
I've been doing Graveyard recently, so its not rare that a person needs to flee due to being killed with Malistaires insane pierce. However, if someone does flee to get health, that round if I use any positive spell (blade, satyr, ect) and I choose to cast it on myself, the spell will ALWAYS be cast on the person next to me.
In the little circle below my name where it tells me the spell I'm casting and on whom I am casting it on, the spell will show itself being cast on the intended target for just a brief second, then switch to the character one spot to the left. (Ex: star to moon).

KI, please fix this. Its rather annoying when someone flees and that round I cant heal or blade myself because of this small bug.

Nicholas RavenBlood 100
and more...

Mastermind
Mar 13, 2010
328
Seth Lifeblood Nic... on Jul 11, 2015 wrote:
I've been doing Graveyard recently, so its not rare that a person needs to flee due to being killed with Malistaires insane pierce. However, if someone does flee to get health, that round if I use any positive spell (blade, satyr, ect) and I choose to cast it on myself, the spell will ALWAYS be cast on the person next to me.
In the little circle below my name where it tells me the spell I'm casting and on whom I am casting it on, the spell will show itself being cast on the intended target for just a brief second, then switch to the character one spot to the left. (Ex: star to moon).

KI, please fix this. Its rather annoying when someone flees and that round I cant heal or blade myself because of this small bug.

Nicholas RavenBlood 100
and more...
They do need to fix the bug, but change who you cast the spell on to the character by one and it will cast on who you mean it to.