Re: Being passed in battle...without hitting the pass
I have had this happen several times and the best answer I have been able to come up with is that there is some delay in the interface. The only thing that I can figure is that the game was actually at 0 seconds when you still saw 7 or something like that. From your perspective you still had time to select a spell but the server did not receive that command fast enough so the server effectively thought that you passed. I just try to choose my spells before 10 seconds left on the clock and I don't have this problem nearly as bad.
As far as mobs rising from the dead is concerned you may be interested to know that there is a (what I like to call) "Natural Healing" aspect of the game. You will notice if you pay very close attention to your health that most every round you will receive 1-3 health. This happens with the mobs as well so if you only kill the monster enough to bring their health down to 0 or -1 they could end up having a positive amount of health the next round and still be able to throw a spell and everything. Best advice: Make sure to REALLY kill everything that you hit. Secondary advice: if you end up in this situation, simply wand the creature and move on to the next one. That being said there is one particular monster in DS that can rise from the dead and have 200 health. I have seen it happen while watching my wife play but have not gone back to try to reproduce the scenario.