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[Article] Shaping the 5th Age of PvP -FB

AuthorMessage
Community Leader
The 5th age of PvP is in the works in Wizard101 and Kingsisle did a livestream to discuss potential changes. In this piece, Jeremy provides a brief overview of what was discussed, as well as some feedback on some of the major topics. https://finalbastion.com/wizard101-guides/w101-analysis/shaping-pvp-5th-age/

Writer, administrator, and PvP enthusiast at FinalBastion

Check us out for all things Pirate101 and Wizard101 PvE/PvP

Geographer
Sep 30, 2018
837
Matthew525011 on Feb 25, 2020 wrote:
The 5th age of PvP is in the works in Wizard101 and Kingsisle did a livestream to discuss potential changes. In this piece, Jeremy provides a brief overview of what was discussed, as well as some feedback on some of the major topics. https://finalbastion.com/wizard101-guides/w101-analysis/shaping-pvp-5th-age/
PVP is going to be balance once they nerf to the ground, till then am not buying in grand changes that will impact pvp until these 5 yr top schools since dark-moor gets harder to play. I'm over using my ward pet because of these 3 schools and it needs to stop. Fix Ice access to damage while being tank, remove balance ability to shut down their opponent, and fire get out of jail free card Efreet.

Geographer
Sep 30, 2018
837
Matthew525011 on Feb 25, 2020 wrote:
The 5th age of PvP is in the works in Wizard101 and Kingsisle did a livestream to discuss potential changes. In this piece, Jeremy provides a brief overview of what was discussed, as well as some feedback on some of the major topics. https://finalbastion.com/wizard101-guides/w101-analysis/shaping-pvp-5th-age/
My apologies, i posted without giving a consideration of full reading and understanding the information within the link provided. After some careful reading i came across on the nerf avoidance and wanted to give a response to that by saying this; if schools are going to be buff to meet up with meta criteria within an over powered imbalance system, then the idea of skill will become obsolete. If every school is given the ability to just one shot their opponents, through combo strats that enables the user a free trap or blade within the process, then am afraid the changes wont be much of a fix but rather an encouragement to players that would abuse these strategies. With that being said I do believe some power adjustment needs to be strip from schools that overturned like and giving to other schools that need it like . Myth is excluded because their between balance and borderline over tuned.