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Yeah thats right another list of spell idea's

AuthorMessage
Survivor
Sep 06, 2010
10
(Storm): Current, 1100 And remove two blades from enemy
(Myth)8) :Harpy, 75 and 885 Attack and remove two shields from enemy
(Ice):Hail, 100+ 600 for three rounds
(Death): Death Goblin, 800-950 and stay stun immune for four rounds
(Fire):Spontaneous Combust,880-945 and steal two blades from enemy
(Life):Life Cycle,100 + 750 over three rounds and heal 400
(Balance):Ophiotaurus, 745-885 and plus 40% to the next attack

(Or if you guys have better names i would love to hear them, or your own ideas)

Legendary Myth Conjurer
Jose ShadowFlame
Myth For Life 8)

Historian
Jan 05, 2011
660
LordRawl123 wrote:
(Storm): Current, 1100 And remove two blades from enemy
in general, i like your spell ideas, but this one for storm is just leviathan with 70 more damage tacked on. maybe it would be cool if storm had an attack that removes one or two negative charms from the caster before it attacks. -gabriel darkthorn, adept diviner

Illuminator
Feb 09, 2009
1473
LordRawl123 wrote:
(Storm): Current, 1100 And remove two blades from enemy


Current? Isn't that a bit like Tempest? The damage is okay, but why does it have the same effect as Leviathan?

(Myth): Harpy, 75 and 885 Attack and remove two shields from enemy

If KI could make this work, that'd be a cool spell.

(Ice): Hail, 100+ 600 for three rounds

This seems like the offspring of Blizzard and Frostbite. In my opinion, Ice has way too many DoTs for its own good. It's supposed to be a Fire ability after all.

(Death): Plauge, 800-950 and stay stun immune for four rounds

Plague is already a spell, but the damage is good. I'm not a fan of the effect though; bosses don't usually use attacks that stun.

(Fire): Spontaneous Combust,880-945 and steal two blades from enemy

Why does the Fire spell have the same effect as the Storm spell? Why is the Ice spell a DoT, but the Fire spell isn't? I'm not a big fan of the name either since it's so vague.

(Life): Life Cycle, 100 + 750 over three rounds and heal 400

Another DoT...really? Also, I think it's a bit too much for the Life spell to heal and attack.

(Balance): Ophiotaurus, 745-885 and plus 40% to the next attack

This is the problem with not including descriptions: I have no idea what what an ophiotaurus is. I had to look it up. Either way, it seems more like a Myth spell since many Myth spells center around Greek monsters.

Final Thoughts: A lot of the spells are very vague, so they need descriptions, the effects are weak, you should get rid of some of those DoTs.

Survivor
Jul 21, 2009
20
You dud, Plauge is an all around Negative charm. so for death:

Skull master: 1000 add half to health, a -80% tower shield to caster.

Feeling insulted : Nichalos DarkBlade Level48 Death

Defender
Jan 09, 2009
109
Lots of these are just a little bit better than the rank 8 spells, or in the case of the ice and death spells, even worse! change the stats.

Astrologist
Aug 13, 2009
1088
None of LordRawl123's spells are revised. Some are too powerful, some are too weak. I suggest you rework all of your ideas.