Tyguy2464 on Jan 13, 2017 wrote:My first idea is enchants that give both a boosted stat and a negative stat. The point is that the boosted stat would be better than normal enchants.Ex. +500 Damage -20% AccuracyMy second idea is enchants that boost only the life steal part of a cards. The current life steal % is 50% of the damage dealt, so what if we could increase this to say, 60%?Ex. +10% Life StealThanks, feedback much appreciated!
seethe42 on Jan 14, 2017 wrote:10% boost to drain is less than what you get from boosting the damage already.
camahawk on Jan 16, 2017 wrote:how? if i do 1000 damage... i get 500 back... with 10%boost if i do 1000, i get 600 back
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