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Positvie / Negative Enchants; Life Steal Enchant

AuthorMessage
Survivor
May 27, 2014
14
My first idea is enchants that give both a boosted stat and a negative stat. The point is that the boosted stat would be better than normal enchants.

Ex. +500 Damage -20% Accuracy

My second idea is enchants that boost only the life steal part of a cards. The current life steal % is 50% of the damage dealt, so what if we could increase this to say, 60%?

Ex. +10% Life Steal

Thanks, feedback much appreciated!

Archon
Sep 17, 2012
4162
Tyguy2464 on Jan 13, 2017 wrote:
My first idea is enchants that give both a boosted stat and a negative stat. The point is that the boosted stat would be better than normal enchants.

Ex. +500 Damage -20% Accuracy

My second idea is enchants that boost only the life steal part of a cards. The current life steal % is 50% of the damage dealt, so what if we could increase this to say, 60%?

Ex. +10% Life Steal

Thanks, feedback much appreciated!
10% boost to drain is less than what you get from boosting the damage already.

Historian
Jun 17, 2014
671
seethe42 on Jan 14, 2017 wrote:
10% boost to drain is less than what you get from boosting the damage already.
how? if i do 1000 damage... i get 500 back... with 10%boost if i do 1000, i get 600 back

Geographer
Apr 29, 2012
861
camahawk on Jan 16, 2017 wrote:
how? if i do 1000 damage... i get 500 back... with 10%boost if i do 1000, i get 600 back
If you take that 1000 damage unenchanted, drain enchanted, and Epic enchanted respectively:

1000 damage, 500 heal.
1000 damage, 600 heal.
1300 damage, 650 heal.

See? The drain enchantment would need a buff to even try to enter the meta.