Well, I was just on the test realm and the new lvl cap is 90, so here are some of my spell ideas I have for the world after that.
storm: water demon. cost:11 pips. scenery: you see a beach, it has big waves blowing on it. Then some water raises into the air and starts swirling, making a demon like storm water creature. effect: 1250 and stuns for 2 rounds
fire: fire flies. cost: 11 pips. scenery: a group of fire flies are flying at night. But one of them grows huge and the others fly away. then the fire fly shoots a beam out of its light and hits the player its attacking. effect: 890 and 500 . over time
ice: creature. cost: 11 pips. scenery: you see someone cutting down a tree, but when he sees the layer he's attacking he turns into a ice beast! he then takes his axe and hits the player with it. effect: deals 1025 to all players and stuns for 1 round.
balance: pharrow. cost: 11 pips. scenery: you see an ancient egyptian god sitting in a golden chair. He sits up and pulls 2 swords out of his pocket. then attacks the player by throwing them up into the air and using magic to throw them down at them. effect: 1325
myth: king arthur. cost: 11 pips. scenery: you see a man in armor. a sword is ledged into the rock. the man picks the sword out of the rock and holds it up. then he swipes at the player. effect: deals 950to all players and stuns for 1 round.
death: old willow. cost: 11 pips. scenery: a dead tree is on top of a hill, you see red glowing eyes appear out of a hole. all the branchest point up and twist together and zoom and hit the player. deals 780 and 520 over time.
life: viking. cost: 11 pips. scenery: you see a group of vikings eating drum sticks and such, and then one of them stands up and makes green whispy stuff come up from the food and to the player. Heals 1000 and 750 over time to all players
well i have some lvl 98 spell ideas too so here they are
Storm: Hurricane, 11 pips, 70% accuracy Effect: 1375-1500 to all enemies and hex 25% to next spell Animation: your in the middle of the ocean and then the wind picks up and the water funnels up making a hurricane and then lightning strikes in random places and then hits the enemies.
Fire: Heat wave, 11 pips, 75% accuracy Effect: 1200-1325 and steal 2 pips Animation: the sun comes up next to a town and then a forest catches on fire next to the town and the fire reaches the enemy
Life: Life flower, 11 pips, 90% accuracy Effect:1350 to all friends and 40% to next heal Animation: There is a bed of flowers and then one of them grows huge and then heals you and teammates
Death: Zombie Satyr, 11 pips, 85% accuracy Effect: 1315 damage and half back and life and myth shields to self Animation: a satyr comes up but a wave of black passes through the grass and the satyr falls and when it gets back up its a zombie and attacks the enemy
Ice: Ice archer, 11 pips, 80% accuracy Effect: 1275-1400 to all enemies and stun for one round Animation: A guy in armor walks out with a glowing blue bow and pulls out an arrow but it turns into three and he fires his arrows in slow motion
Balance: master of legends, 11 pips, 85% accuracy Effect: 500 myth, 450 death, 395 life damage Animation: a guy steps out of a portal and has a staff and does these cool flips and energy comes out of his staff
Myth: Lord of time, 11 pips, 80% accuracy Effect: 65 and 1250 damage and enemy loses 4 pips Animation: A guy steps out and there are 2 celestial calendars next to him and there about to go off but he snaps his fingers and the calendars stop and throws his scythe and then snaps his fingers again and the celestial calendars go off
my character is myth his name blake goldblade lvl 51 about to be 52
I have some lvl 98 spell ideas please comment on them Storm:Storm Bot or robot,11 pips,70% or 60% accuracy Damage:875+1350 over rounds Effect: Removes all positives and 30% to next storm attack spell Fire:Red Giant,11 pips,75% accuracy Damage:650+1350 over 3 rounds Effect: steal 2 charms and -40% to accuracy Myth:Big Foot,11 pips,75% accuracy Damage:575 myth damage then 1350 myth damage Effect: Has a earthquake effect on all enemies and dispels next 2 myth spells thats all I got for now
I saw this: Ice: Ice archer, 11 pips, 80% accuracy Effect: 1275-1400 to all enemies and stun for one round Animation: A guy in armor walks out with a glowing blue bow and pulls out an arrow but it turns into three and he fires his arrows in slow motion, for Ice, and I like the idea but wanted to change a little, so here's my version. Ice: Frosty Archers, 11 pips, 80% accuracy Effect: 1275-1400 damage to all Enemies, and 11 pip Frost Armor to all Friends. (and maybe stun for one round, too, but I thought that was too overkill). Animation: It is a snowy landscape with lots of tall pines/evergreens. 5 girls walk out holding shining silver bows and dressed in white armor with quivers hung over their backs. The lead girl faces the first enemy, pulls out a silvery arrow, and shoots the first enemy. (the arrow flies in slow motion like in the spell centaur.)If there are multiple enemies, she faces and shoots each in turn. Then the girls turn to your side and kneel and each person gets the 11 pip Frost Armor. Then they turn and walk into the trees, and the landscape disappears.