With another world when who knows and cares, with all the new content. I would like to make a input for 2 life spell ideas!
Thorns - converts a life healing spell to a damage spell and does half of the damage it would heal [ can be enchanted again by a sun enchantment ]
Damage Enchanted Spells [pips for spells remain the same as if they were heals] Minor Take-down [ minor blessing ] - 32 damage Agony Fairy [ fairy ] - 220 damage Misery Unicorn [ unicorn ] - 137 damage to all Torture Sprite [ sprite ] - 150 damage over 3 rounds Pain Kicker [ satyr ] - 440 damage Idk name [ regenerate ]- 601 damage over 3 rounds idk name [ dryad ] - 100 damage per pip idk name [ rebirth ] - 525 damage to all enemies
Cupid - 50 + 1500 heal over 3 rounds to whole team Enchanted by the other spell it would do: 25 + 750 over 3 rounds to all 25 + 975 over 3 rounds to all
My reasoning on how to spell is not overpowered just as a regular heal: Yes it is powerful, but its spell I compare it to is regenerate. Regenerate does about 2,200 health for 10 pips if we put 2 of the regenerate spells together. Now with this spell we are taking 700 health away from that, but also making it one pip less which about 210 health for a life if you use fairy as your health base. So that means your getting 490 health which I would consider 2 pips off what the heal should be.
Reread it few times it will make sense. KingsIsle somebody consider the first one. It will be very useful and life's will stop begging for more attacks when they can easily convert there heals into attacks.
With another world when who knows and cares, with all the new content. I would like to make a input for 2 life spell ideas!
Thorns - converts a life healing spell to a damage spell and does half of the damage it would heal [ can be enchanted again by a sun enchantment ]
Damage Enchanted Spells [pips for spells remain the same as if they were heals] Minor Take-down [ minor blessing ] - 32 damage Agony Fairy [ fairy ] - 220 damage Misery Unicorn [ unicorn ] - 137 damage to all Torture Sprite [ sprite ] - 150 damage over 3 rounds Pain Kicker [ satyr ] - 440 damage Idk name [ regenerate ]- 601 damage over 3 rounds idk name [ dryad ] - 100 damage per pip idk name [ rebirth ] - 525 damage to all enemies
Cupid - 50 + 1500 heal over 3 rounds to whole team Enchanted by the other spell it would do: 25 + 750 over 3 rounds to all 25 + 975 over 3 rounds to all
My reasoning on how to spell is not overpowered just as a regular heal: Yes it is powerful, but its spell I compare it to is regenerate. Regenerate does about 2,200 health for 10 pips if we put 2 of the regenerate spells together. Now with this spell we are taking 700 health away from that, but also making it one pip less which about 210 health for a life if you use fairy as your health base. So that means your getting 490 health which I would consider 2 pips off what the heal should be.
Reread it few times it will make sense. KingsIsle somebody consider the first one. It will be very useful and life's will stop begging for more attacks when they can easily convert there heals into attacks.