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Make it so beguiled enemies cannot pass

AuthorMessage
Survivor
Mar 11, 2017
15
It sucks when you beguile an enemy and they just pass, it feels like such a cop-out. The pips are wasted if this happens. You should make it so they have to do something, not just pass.

Historian
Jun 17, 2014
671
blob485485 on Jul 4, 2018 wrote:
It sucks when you beguile an enemy and they just pass, it feels like such a cop-out. The pips are wasted if this happens. You should make it so they have to do something, not just pass.
so what if they beguile you? Would you get the same fate of not being able to pass? Having to hit?

Armiger
Aug 03, 2014
2101
blob485485 on Jul 4, 2018 wrote:
It sucks when you beguile an enemy and they just pass, it feels like such a cop-out. The pips are wasted if this happens. You should make it so they have to do something, not just pass.
It sounds like you want beguile to work the same as 'confuse' (Medulla cheat spell), where if they try to pass it selects something randomly?

I like beguile and hope that we'll see the confuse spell more often. It's fun having them mess with us like that and hoping your confused wizard doesn't do anything crazy!