I have two great ideas for spells. Probably Myth school. Really increase strategy in game play.
1. Mix-It-Up (2 pips) Starting on the round after this spell is cast and execeuted, the team that went first now goes second! If it gets cast multiple times by various players it keeps flipping back and forth.
2. Swap Position (0 pips) Change battle location with anybody on your team. (charms, traps, etc move with the wizards).
Very interesting! Now for the second spell, would you end up getting the traps that person had, or would they just take their traps and blades with them?
I've always wanted to do stuff like re-stack traps and prisms in the optimal order, or move our team medic out of harm's way, or put the guy who is casting feint BEFORE the guy who is hitting.
I don't think a "which team goes first" swapper spell would be viable, or fair.
My first thought was that change casting order sounded like a great idea, until I realized that if we get it, enemies will get it, too. So, no thanks. But if it were to be created, I think 2 pips is too low for a spell that shifts the advantage so dramatically; it should cost at least 4 pips.
My first thought was that change casting order sounded like a great idea, until I realized that if we get it, enemies will get it, too. So, no thanks. But if it were to be created, I think 2 pips is too low for a spell that shifts the advantage so dramatically; it should cost at least 4 pips.
Good point, but PvE enemies don't use any form of strategy so they wouldn't use casting order spells very effectively. They are poorly coordinated and they don't pay attention to our pips so they often make poor decisions. Their spell casting appears to be quite random.
If the bosses in Avalon/Azteca used strategy we wouldn't have a chance!!! Compared to us they have same/better spells, unlimited mana, unlimited spell cards, more pips, and way more health. But if KI starts introducing strategic logic and strategy in the enemies... whoa look out!
Also not all spells are used by enemies. I have yet to see a PvE enemy cast a convert prism. No polymorphs either. Only special (cheating) bosses cast minions (not the regular minion spell cast).