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Level 65 Spells (Rank 5)

AuthorMessage
Survivor
Feb 16, 2013
29
Hi, this is my fantastic idea for new spells!

LayOut:

-NAME-DAMAGE EFFECT (ANIMATION)

-Hurricane- 610 DMG to all enemies and remove 1 positive charm (Dark wind blows enemies)

-Flash Freeze- 390 DMG to all enemies and stun (Like a Frost Bite on all enemies)

-Heat Wave- 250+375 DMG over 3 rounds to all enemies (Like hurricane but with flames and red wind)

-Debris- 425 DMG to all enemies and -50% accuracy (A dark sandstorm with big visible, random, and funny debris such as shoe or chair)

-Tectonic Shift- 560 DMG to all enemies and remove 1 positive ward (Like earthquake but the earth erupts under them, it does NOT snake around like earthquake though) (Myth needs this)

-Famine-495 DMG and -20% DMG to next attack to all enemies

-Sunny Day- 450 to team and guidance ( +10% charm accuracy to team)