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Healing Current needs update...

1
AuthorMessage
Explorer
Apr 29, 2009
61
In an attempt to avoid requiring a Life Mastery amulet to stay alive, I've turned using the Healing Current and the results are disappointing most of the time. I know I'm not gonna get a fair trial here on the laws of probability jazz saying I've got an equal chance of hitting the 1000 heal compared to the 400 and 100 heals. Obviously, it really isn't the case like with Wild Bolt, chances are you'll hit with the lowest of the three. And relying on healing pets to help is another debate altogether. What I propose with Healing Current that since it is as ineffective as Wild Bolt, it should cost as much as Wild Bolt...drop the pip count to 2 pips/1 power pip. I remember the old Wild Bolt and still wish it was left alone and Healing Current built in the same way. I can work on accuracy issues the original spell carried not a game server's "opinion of probability" of which heal is summoned or which damage is summoned.


Astrologist
Aug 20, 2011
1077
I agree. Many storm utility spells cost more pips than they should, in all fairness (e.g., Charm remove, Enfeeble).

Also, the item card version of Healing Current does cost 2 pips, so it appears that the developers did not want to penalize other schools who use it. I just wish Storm got that same courtesy.

Armiger
Jan 11, 2012
2497
Jake the Wizard on Dec 8, 2013 wrote:
In an attempt to avoid requiring a Life Mastery amulet to stay alive, I've turned using the Healing Current and the results are disappointing most of the time. I know I'm not gonna get a fair trial here on the laws of probability jazz saying I've got an equal chance of hitting the 1000 heal compared to the 400 and 100 heals. Obviously, it really isn't the case like with Wild Bolt, chances are you'll hit with the lowest of the three. And relying on healing pets to help is another debate altogether. What I propose with Healing Current that since it is as ineffective as Wild Bolt, it should cost as much as Wild Bolt...drop the pip count to 2 pips/1 power pip. I remember the old Wild Bolt and still wish it was left alone and Healing Current built in the same way. I can work on accuracy issues the original spell carried not a game server's "opinion of probability" of which heal is summoned or which damage is summoned.

Storm is the school of high attacks not healing. Storm's school description doesnt even mention healing. You should feel lucky you even have a healing spell, which, btw, heals better than fire's healing spell does on 2 of the 3 options. Fire has healing as part of it's school description. If Storm's healing spell is to be changed to allow it easier/better casting, then I ask for fire's to either be changed, or to get one better than storm's, based solely off of school description. The problem is, if we do that, then all the other schools with healing spells will complain, and then we go down the rabbit hole. I say eave it as it is and either use a life amulet or change your strategy so that you won't need as much healing. All I keep hearing, from people who claim to be storm specialists (and I dont doubt them either), is that they do soo much damage they don't need to heal, which is storm's primary function; massive damage

Archon
Sep 17, 2012
4162
As a level 95 storm I have to totally disagree. Current almost always lands on the middle level, making it the same as fairy. It also lands on the higest a lot more often than the lowest. I very rarely get the lowest. And again you mention Wild Bolt, that too I almost never see the lowest, it's almost always the middle or high. I don't see any need for a change. Sometimes you get bad rolls of the dice, it doesn't mean you need to reinvent dice.

Hero
Nov 14, 2010
760
dayerider on Dec 10, 2013 wrote:
Storm is the school of high attacks not healing. Storm's school description doesnt even mention healing. You should feel lucky you even have a healing spell, which, btw, heals better than fire's healing spell does on 2 of the 3 options. Fire has healing as part of it's school description. If Storm's healing spell is to be changed to allow it easier/better casting, then I ask for fire's to either be changed, or to get one better than storm's, based solely off of school description. The problem is, if we do that, then all the other schools with healing spells will complain, and then we go down the rabbit hole. I say eave it as it is and either use a life amulet or change your strategy so that you won't need as much healing. All I keep hearing, from people who claim to be storm specialists (and I dont doubt them either), is that they do soo much damage they don't need to heal, which is storm's primary function; massive damage
i feel similar about people asking for high damage outside of storm no school outside of storm mentions high damage most of them do not even mention damage at all storm has one thing thats good and everyone wants to take it from us but i say no to changing healing current too

Astrologist
Aug 20, 2011
1077
I still say the pip cost for healing current is too much. It should be 2, so if you're backed into a corner with only 1 pip and you're staring down the barrel of a loaded skeletal dragon, you can do something about it instead of just die.

Hero
Nov 14, 2010
760
dayerider on Dec 10, 2013 wrote:
Storm is the school of high attacks not healing. Storm's school description doesnt even mention healing. You should feel lucky you even have a healing spell, which, btw, heals better than fire's healing spell does on 2 of the 3 options. Fire has healing as part of it's school description. If Storm's healing spell is to be changed to allow it easier/better casting, then I ask for fire's to either be changed, or to get one better than storm's, based solely off of school description. The problem is, if we do that, then all the other schools with healing spells will complain, and then we go down the rabbit hole. I say eave it as it is and either use a life amulet or change your strategy so that you won't need as much healing. All I keep hearing, from people who claim to be storm specialists (and I dont doubt them either), is that they do soo much damage they don't need to heal, which is storm's primary function; massive damage
fire does not have healing in its description that is a lie

Delver
Mar 10, 2009
236
critical blizzard on Dec 12, 2013 wrote:
fire does not have healing in its description that is a lie
Once again you are judging without checking the facts. Please take the time to read the official description of the fire school. It DOES mention healing.
https://www.wizard101.com/game/fire-school

Armiger
Jan 11, 2012
2497
critical blizzard on Dec 12, 2013 wrote:
fire does not have healing in its description that is a lie
according to www.wizard101.com/game/fire-school

"The Fire School will train its student wizards to do damage over time. Fire Wizards pile on spells that will continually do damage to the enemy. Initially these spells will not do much damage, but they eventually stack for possible large amounts of damage in short amounts of time. Fire wizards also learn the ability to stun, which disables the enemy from acting for one turn. They can heal themselves enough to get by, but nothing substantial."

How is that NOT in the school's description? Now, let's look at Storm from the same part of the website:

www.wizard101.com/game/storm-school

"The Storm School will train its student wizards to do a lot of damage. Storm Wizards have the ability to unleash high amounts of damage from an early level, which is good, but they place too much emphasis on power, and therefore suffer in terms of accuracy. They also have the least amount of base health points of any of the schools. When enemies cast damage buffs on themselves or damage reducers on a friendly player, storm wizards can remove those spells."

Healing is nowhere in that description. THAT is where I've been making my basis of healing spells and for schools, from the game's website. It can be found by going to:

1) https://www.wizard101.com/game
2) Click SEE THE GAME
3) click SCHOOLS OF MAGIC
4) click on the ? next to the school name

Armiger
Jan 11, 2012
2497
Lucas Rain on Dec 11, 2013 wrote:
I still say the pip cost for healing current is too much. It should be 2, so if you're backed into a corner with only 1 pip and you're staring down the barrel of a loaded skeletal dragon, you can do something about it instead of just die.
I think it's just fine. It costs less than Power Link and heals more in one shot even at it's intermediate level. For less pips, it should not be able to heal 1000 health. now, granted, powerlink IS also an attack spell, but for a school not known at all for healing, to have a spell better than a school known for healing itself somewhat, it's technically overpowered as it is.

Historian
May 06, 2009
633
critical blizzard on Dec 10, 2013 wrote:
i feel similar about people asking for high damage outside of storm no school outside of storm mentions high damage most of them do not even mention damage at all storm has one thing thats good and everyone wants to take it from us but i say no to changing healing current too
Why do you constantly get defensive about this? People asking for more damage than Storm. It's like you're a broken record. In my opinion, if Storm had a little more side abilities and a little less focus on damage, schools may not even be asking for more damage than them. Unfortunately, most of the schools side repitoire is focused on boosting the damage of their spells rather than hitting other points. But you're right, storm really only has 1 good thing that they can use effectively. It's sort of sad really, because anytime they're 1 true calling seems jeopardized, they go on a full scale riot, where if another school got a DoT, a Minion, or a Heal, Life, Myth, and Fire don't seem fazed. I strongly doubt 1 spell stronger than Storm's many powerful spells, will but them in harms way. Just look at Fire's Rain of Fire compared to Storm's Sirens gained at the same level. Fire's does more than Sirens in total, yet I haven't heard Storm cry fowl play.

In response to the OP, I would disagree with the change. I think randomness is another focal to Storm. And a spell that gives 1000 heal on the spot in Storm's hand just doesn't make sense. However, in relation to your mentioning of the original Wild Bolt, maybe a different spell can be added for them like Crazy Bolt (1000Damage for 10% accuracy).

Hero
Nov 14, 2010
760
Chrissy Th'Blesser on Dec 12, 2013 wrote:
Once again you are judging without checking the facts. Please take the time to read the official description of the fire school. It DOES mention healing.
https://www.wizard101.com/game/fire-school
thought you were talking about the character creators description it does say nothing substantial too you know

Hero
Nov 14, 2010
760
Cunning Finnigan S... on Dec 14, 2013 wrote:
Why do you constantly get defensive about this? People asking for more damage than Storm. It's like you're a broken record. In my opinion, if Storm had a little more side abilities and a little less focus on damage, schools may not even be asking for more damage than them. Unfortunately, most of the schools side repitoire is focused on boosting the damage of their spells rather than hitting other points. But you're right, storm really only has 1 good thing that they can use effectively. It's sort of sad really, because anytime they're 1 true calling seems jeopardized, they go on a full scale riot, where if another school got a DoT, a Minion, or a Heal, Life, Myth, and Fire don't seem fazed. I strongly doubt 1 spell stronger than Storm's many powerful spells, will but them in harms way. Just look at Fire's Rain of Fire compared to Storm's Sirens gained at the same level. Fire's does more than Sirens in total, yet I haven't heard Storm cry fowl play.

In response to the OP, I would disagree with the change. I think randomness is another focal to Storm. And a spell that gives 1000 heal on the spot in Storm's hand just doesn't make sense. However, in relation to your mentioning of the original Wild Bolt, maybe a different spell can be added for them like Crazy Bolt (1000Damage for 10% accuracy).
because rain of fire is fires DoT fire is suppose to be the school that their DoT can add up to more or around the equivilent of storm spells any other school even asking for DoT that adds up to more then or the same as storms spell is outrageous

Historian
May 06, 2009
633
critical blizzard on Dec 14, 2013 wrote:
because rain of fire is fires DoT fire is suppose to be the school that their DoT can add up to more or around the equivilent of storm spells any other school even asking for DoT that adds up to more then or the same as storms spell is outrageous
"any other school even asking for DoT that adds up to more then or the same as storms spell is outrageous"
So what does that make Life Spinysaur (which does 1350 damage total over 3) compared Fire's Sun Serpent (1200-1300 total damage to 1 enemy)? Spinysaur comes closest to Storm's Storm Owl and Life isn't even a major hitting school. It's in the game. I think you really need to broaden your view on the schools because you're stuck in this little box believe Storm is all mighty. DoT's typically alway deal more damage than a single damage spell. But yeah, Storm will pretty much always have the strongest spells with the fewest effects, (which to me really makes them an extremely unflexible school), but many schools who are not Fire will come close to there damage. And I strongly doubt 1 non-Storm spell that comes very close to Storm's many (as in the tons of spells Storm's accumulated over the years) high damage spell, will somehow ruin Storm.

P.S.-How can you be so bias to Storm and Fire, yet treat the other schools with such less dignity? Explain to me that.

Archon
Feb 07, 2011
3175
Oh hey, guize... if Ice can pull off storm-strength hits, them storm should be able to heal itself. Look at our defensive stats, they are a joke, 'Nuff said.

And yeah, healing current isn't that reliable. My storm wizard still packs her pixie for boss fights, simply because I don't trust healing current to hit 1000 (or even 400); I got her a pet with fairy as well, for the same reason. If you want reliable healing, use your pixie: it's practically foolproof, and will guaranteed heal for at least 400, even with no boosts.

-von
95 bal, 90 death, 89 storm, the rest.

Armiger
Jan 11, 2012
2497
Cunning Finnigan S... on Dec 15, 2013 wrote:
"any other school even asking for DoT that adds up to more then or the same as storms spell is outrageous"
So what does that make Life Spinysaur (which does 1350 damage total over 3) compared Fire's Sun Serpent (1200-1300 total damage to 1 enemy)? Spinysaur comes closest to Storm's Storm Owl and Life isn't even a major hitting school. It's in the game. I think you really need to broaden your view on the schools because you're stuck in this little box believe Storm is all mighty. DoT's typically alway deal more damage than a single damage spell. But yeah, Storm will pretty much always have the strongest spells with the fewest effects, (which to me really makes them an extremely unflexible school), but many schools who are not Fire will come close to there damage. And I strongly doubt 1 non-Storm spell that comes very close to Storm's many (as in the tons of spells Storm's accumulated over the years) high damage spell, will somehow ruin Storm.

P.S.-How can you be so bias to Storm and Fire, yet treat the other schools with such less dignity? Explain to me that.
I have to disagree with you on your point about storm having the strongest spells with the least effects. Death only has spells with one after effect, which is mostly useless in PvE and fire only has two; one of which is fairly useless in PvE (unless more creatures become stunable in the future). Storm has the only spell with 3 after effects on it (Sirens which has charm removal, accuracy hits, and threat reduction). Storm Lord, Leviathon, and Sirens are 3 strong spells all with useful after effects. I'm still waiting for fire and death to get them.

I'm not trying to "bang on storm" (as one poster would have you believe), but are perhaps one of the most well rounded schools for attacking while others suffer.

Hero
Nov 14, 2010
760
Cunning Finnigan S... on Dec 15, 2013 wrote:
"any other school even asking for DoT that adds up to more then or the same as storms spell is outrageous"
So what does that make Life Spinysaur (which does 1350 damage total over 3) compared Fire's Sun Serpent (1200-1300 total damage to 1 enemy)? Spinysaur comes closest to Storm's Storm Owl and Life isn't even a major hitting school. It's in the game. I think you really need to broaden your view on the schools because you're stuck in this little box believe Storm is all mighty. DoT's typically alway deal more damage than a single damage spell. But yeah, Storm will pretty much always have the strongest spells with the fewest effects, (which to me really makes them an extremely unflexible school), but many schools who are not Fire will come close to there damage. And I strongly doubt 1 non-Storm spell that comes very close to Storm's many (as in the tons of spells Storm's accumulated over the years) high damage spell, will somehow ruin Storm.

P.S.-How can you be so bias to Storm and Fire, yet treat the other schools with such less dignity? Explain to me that.
you are greatly failing to use my own words against me lifes was a DoT and fires wasn't if fire had a DoT at the same time theirs would have been closer then lifes

in response to your P.S. no one is asking for amazing heals in ice, no one is asking for gigantic drains in balance, no one is asking for superior defense in storm, no one asks for the best minions in death, no one asks for universal blades in ice. however people always do ask for better DoT then fire and better plain damage then storm.

Armiger
Jan 11, 2012
2497
critical blizzard on Dec 17, 2013 wrote:
you are greatly failing to use my own words against me lifes was a DoT and fires wasn't if fire had a DoT at the same time theirs would have been closer then lifes

in response to your P.S. no one is asking for amazing heals in ice, no one is asking for gigantic drains in balance, no one is asking for superior defense in storm, no one asks for the best minions in death, no one asks for universal blades in ice. however people always do ask for better DoT then fire and better plain damage then storm.
see, that's where we disagree. I don't think people want better damage than storm really, they just want an attack they feel is worth all the pips they're spending on it. If I'm going to be spending 10 pips and the damage is NOT over 1,000 base damage, what's the point? Here's a couple of examples from Death:

Wraith, cost 6 pips, 500 dmg/half to life
Lord of Night: 5 pips, 425 Dmg/half to life, -25% to next heal spell

Lord of Night is not worth the cost because in reality, past a certain level, with gear, LoN costs 6 pips and also in PvE, using healing dampening effects on MOST monsters is a complete waste of an after effect. MOST PvE monsters just don't heal, so where's the benefit? This is a PvP spell more than anything (and I have no problem with that)

Dr Von's vs King Artorius is the same thing. It's more of a PvP spell than PvE. Again, we get that healing spell negater that is mostly useless.

Our STRONGEST spell barely cracks 1,000 damage, yet costs 10 pips.

So if I were to suggest this spell got 1,200 for the initial hit, you would complain that Im trying to take something from storm. No Im not, Im trying to get a pip cost to damage ratio to be better. You need to consider this when saying we're all just trying to completely destroy storm's spells. It's not about taking power from storm, it's about giving power to other schools. This main difference in thinking is why your posts are met with such hostility. Well, that and it's tough to figure out what you're trying to say due to lack of punctuation. You and I have been disagreeing, and all the while you tell me Im bashing on storm. I'm not, and never have been. Sure I may use storm as an example of one idea or another, but NEVER have you heard me put storm, or any school for that matter, down as a bad school. You, however, are going out of your way to say: "Pity Storm, they're getting weaker" and then when people disagree with you, you seem to have a fit. You're quick to point out other people's fault in their logic and yet can't take the same criticism back.

You also say that storm's only claim to fame is big damage spells, and that if ANY other school has good damage, it's taking from storm. No, it isn't and it's time you understood this. We dont want to MINIMIZE storm, we want to MAXIMIZE our schools. Sure, sometimes by doing one the other happens, but that's not the intention. It was never my intention to cause an uproar suggesting that Death's Animate spell is more in line with myth; because it is. yet, on that thread, somebody said that "that is death's thing, reanimating from dead bodies", yet that's not listed ANYWHERE in death's school description.

I don't think you're a bad person, and never have, but I think you're trying to maintain a single argument for every situation and it's not valid.

Hero
Nov 14, 2010
760
dayerider on Dec 16, 2013 wrote:
I have to disagree with you on your point about storm having the strongest spells with the least effects. Death only has spells with one after effect, which is mostly useless in PvE and fire only has two; one of which is fairly useless in PvE (unless more creatures become stunable in the future). Storm has the only spell with 3 after effects on it (Sirens which has charm removal, accuracy hits, and threat reduction). Storm Lord, Leviathon, and Sirens are 3 strong spells all with useful after effects. I'm still waiting for fire and death to get them.

I'm not trying to "bang on storm" (as one poster would have you believe), but are perhaps one of the most well rounded schools for attacking while others suffer.
i am sorry but you suffer cause we someone has better damage then you and worse everything else?

Hero
Nov 14, 2010
760
critical blizzard on Dec 14, 2013 wrote:
thought you were talking about the character creators description it does say nothing substantial too you know
chrissy dayerider did you read this anyway the school decriptions in character description and in see the game are both irrelevant due they are based on the first arc before life became storm jr. and other schools also vastly changed into something completely different

Hero
Nov 14, 2010
760
Cunning Finnigan S... on Dec 14, 2013 wrote:
Why do you constantly get defensive about this? People asking for more damage than Storm. It's like you're a broken record. In my opinion, if Storm had a little more side abilities and a little less focus on damage, schools may not even be asking for more damage than them. Unfortunately, most of the schools side repitoire is focused on boosting the damage of their spells rather than hitting other points. But you're right, storm really only has 1 good thing that they can use effectively. It's sort of sad really, because anytime they're 1 true calling seems jeopardized, they go on a full scale riot, where if another school got a DoT, a Minion, or a Heal, Life, Myth, and Fire don't seem fazed. I strongly doubt 1 spell stronger than Storm's many powerful spells, will but them in harms way. Just look at Fire's Rain of Fire compared to Storm's Sirens gained at the same level. Fire's does more than Sirens in total, yet I haven't heard Storm cry fowl play.

In response to the OP, I would disagree with the change. I think randomness is another focal to Storm. And a spell that gives 1000 heal on the spot in Storm's hand just doesn't make sense. However, in relation to your mentioning of the original Wild Bolt, maybe a different spell can be added for them like Crazy Bolt (1000Damage for 10% accuracy).
and in response to in response to the OP you do know all is he asking for is it too be 2 pips instead of 3? he isn't asking for a higher chance of the 1k heal and now that i read it more clearly i am on his side healing current for 1 power pip is not an unreasonable request when people who use a pet and amulet outside of our school get to

people hating on me for trying to stop anything that weakens storm when more then half the suggestions here do weaken storm keep on hating cause cause i won't stop protecting storm until kingsisle gets rid of it

Armiger
Jan 11, 2012
2497
critical blizzard on Dec 18, 2013 wrote:
chrissy dayerider did you read this anyway the school decriptions in character description and in see the game are both irrelevant due they are based on the first arc before life became storm jr. and other schools also vastly changed into something completely different
if those descriptions are purposes are irrelevant, then you no longer have the right to keep storm as the strongest school. Problem solved

Armiger
Jan 11, 2012
2497
critical blizzard on Dec 18, 2013 wrote:
and in response to in response to the OP you do know all is he asking for is it too be 2 pips instead of 3? he isn't asking for a higher chance of the 1k heal and now that i read it more clearly i am on his side healing current for 1 power pip is not an unreasonable request when people who use a pet and amulet outside of our school get to

people hating on me for trying to stop anything that weakens storm when more then half the suggestions here do weaken storm keep on hating cause cause i won't stop protecting storm until kingsisle gets rid of it
protect it all you want, that's fine, but know Im not hating on you or the school. I don't think healing current needs to be changed at all and if it does get changed, then fire should get a better healing spell. I can appreciate you wanting your chosen school to maintain it's usefulness, but so do we. However, you don't want any improvement in the game unless storm benefits either more than any other or before any other. That's a very narrowminded opinion. If we're going to improve the game and spells, then it needs to happen fairly, not just to serve storm mages' egos. What you call "hating on" other would call "debating". As for the original topic of healing current, fine, let's make storm's easier to cast, give everybody another healing spell from their school, and watch life mages get upset. Obviously you don't care about them because that's not your school.

Delver
Mar 10, 2009
236
critical blizzard on Dec 18, 2013 wrote:
and in response to in response to the OP you do know all is he asking for is it too be 2 pips instead of 3? he isn't asking for a higher chance of the 1k heal and now that i read it more clearly i am on his side healing current for 1 power pip is not an unreasonable request when people who use a pet and amulet outside of our school get to

people hating on me for trying to stop anything that weakens storm when more then half the suggestions here do weaken storm keep on hating cause cause i won't stop protecting storm until kingsisle gets rid of it
No one hates here. Just differing opinions and heated writing styles. We are all on the same team and should remember that to agree to disagree is a fine outcome.

Delver
Mar 10, 2009
236
critical blizzard on Dec 18, 2013 wrote:
chrissy dayerider did you read this anyway the school decriptions in character description and in see the game are both irrelevant due they are based on the first arc before life became storm jr. and other schools also vastly changed into something completely different
I only brought it up because someone stated that healing was part of fire and you called them a liar. If you recall, you said, and I quote: "fire does not have healing in its description that is a lie" I was merely showing you that they were not lying. It was in the description. You brought the description into this conversation, not us.

1