now these are just for consideration, these are new spell i have thought of. If you want to use them on a trainer the best one i could think of is the one next to the fairgrounds in the commons because she gives ward spells.
1: Ice: fire stopper shields ( you can change the name) What it does: 50% off fire attacks ( if they attack you with fire) + 20% to your next ice attack. Lvl to unlock: 12 pips: 1 ( i know most charms and shields are no pips but this is two in one and it does save you a round cause you would take 2 putting them both on).
2: fire: ice extinguisher shields what it does: 50% off ice attacks + 20% to your next fire attack Lvl: 12 Pips: 1
3: storm: Myth repellent shields what it does: 50% off myth attacks + 20% to your next storm attack lvl: 12 pips: 1
4: myth: Storm delay shields what it does: 50% off storm attacks + 20% to your next myth attack lvl: 12 pips:1
5: life: death defier shiels wid: 50% off death attacks + 20% to your next life attack lvl: 12 pips: 1
6: death: pause life shields wid: 50% off life attacks + 20% to your next death attack lvl: 12 pips 1
7: balance: attack stopper shields wid: 50% off next attack on you + 20% on your next attack lvl 12 pips 1
i also have some others
death: life absorb wid: absorb 250 of life attacks lvl: 16 pips 2 ( life can absorb 400 or something like that off any attack and it costs 3 pips, i think 2 is fair seeing that you absorb less and its only for your opposit school).
well the shield/charms are a great idea, however the only absorb spell that would be useful for any school is the death absorb, because there is already frozen armor treasure cards in the bazaar. so ya Peace! -VDC