Storm: Lightning demon... 2000 damage to an enemy and 500 damage to random enemy
Fire: Magma serpent... 950 damage to all enemies and fire blade to all friends
Ice: Drifting glacier... 800 damage protection ice armor to all friends and 600 damage to all enemies plus 200 over 2 rounds
Life: Charging rhino... 975 damage to one enemy and spiret trap on it and spiret blade on you myth: Call of the mystic... 400 damage to you 850 damage to all enemies and summon talos
Death: Archangle... 800 damage to you and -50% accuracy to you 1500 damage to all enemies plus 500 damage over 7 rounds
Balance: Black hole... 800 damage to all enemies with a 25% chance of instant death, 10% for bosses.
not bad, i don't know if they will be a bit overkill though. remember the spells don't suddenly increase in mass amounts of damage from the spell before them. e.g. there is not a massive gap between storm shark and kraken.
Storm: Lightning demon... 2000 damage to an enemy and 500 damage to random enemy
Fire: Magma serpent... 950 damage to all enemies and fire blade to all friends
Ice: Drifting glacier... 800 damage protection ice armor to all friends and 600 damage to all enemies plus 200 over 2 rounds
Life: Charging rhino... 975 damage to one enemy and spiret trap on it and spiret blade on you myth: Call of the mystic... 400 damage to you 850 damage to all enemies and summon talos
Death: Archangle... 800 damage to you and -50% accuracy to you 1500 damage to all enemies plus 500 damage over 7 rounds
Balance: Black hole... 800 damage to all enemies with a 25% chance of instant death, 10% for bosses.
So those are my ideas, tell me if you like them!
This si the spell creator and I'm a lengendary. Not a novice. They should fix that.
I don't think this would work, unfortunately. For one, spells usually follow a distinct pattern, where you get them at level 68, 78, and now 88. This would diverge from that pattern. Another reason against the creation of these spells is that many people, including myself, already have wizards past level 80. And since the level 88 spells already out there are weaker than your proposed level 80 spells, I really don't think that these will, or even should be created.