For fire: Bedrock armor (175 absorb per pip unbreakable by pierce and earthquake and shatter) For ice: Diamond armor (160 absorb per pip and armor pierce immunity) For myth: mythical armor (150 absorb per pip only to myth spells and allows to break bedrock armor with earthquake shatter and pierce for duration of absorb)
For fire: Bedrock armor (175 absorb per pip unbreakable by pierce and earthquake and shatter) For ice: Diamond armor (160 absorb per pip and armor pierce immunity) For myth: mythical armor (150 absorb per pip only to myth spells and allows to break bedrock armor with earthquake shatter and pierce for duration of absorb)
nice but the names could use work maybe ruby armor for fire saphire armor for ice and citrine ( or whatever myth's gemstone is) armor and maybe storm could get a amethyst armor to :D