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Health cap for level 78

AuthorMessage
Mastermind
Jul 25, 2010
387
Storm:3,200 hit points Fire:3,800 hit points Ice:5,200 hit points Life:4,500 hit points Balance:4,500 hit points Death:4,000 hit points Accurate or In-accurate?

A+ Student
Mar 02, 2010
1643
watsupdog111 wrote:
Storm:3,200 hit points Fire:3,800 hit points Ice:5,200 hit points Life:4,500 hit points Balance:4,500 hit points Death:4,000 hit points Accurate or In-accurate?


I don't think that'll be the future health. Ice already had around 5000, so why gain 200? Balance might get around 4500 health though.

Delver
Sep 20, 2009
275
Hero
Jul 27, 2009
755
Illuminator
Feb 09, 2009
1469
Mastermind
Jul 25, 2010
387
AkihiroHattori5 wrote:
Health caps? What?
Predicting what the schools average health should be at the next update.

Survivor
May 30, 2009
47
Pretty close, some innacuracies. Life has less than Balance and Death, and Death has a tiny bit more health than Balance. I think it should go like this, 3,100 storm, 3,300 fire, 3,600 myth, 4,200 balance, 4,700 death, 5,000 ice, 4,000 life. Ice does not have 5,000 health now. Ice has around 4,400 health tops for people who want higher health but a little less resistance. Ice health is between 4,100 and 4,300.

Defender
May 29, 2011
134
shukion123 wrote:
Pretty close, some innacuracies. Life has less than Balance and Death, and Death has a tiny bit more health than Balance. I think it should go like this, 3,100 storm, 3,300 fire, 3,600 myth, 4,200 balance, 4,700 death, 5,000 ice, 4,000 life. Ice does not have 5,000 health now. Ice has around 4,400 health tops for people who want higher health but a little less resistance. Ice health is between 4,100 and 4,300.


Your wrong on some points. Life actually has the second most health right now. Most lifes have around 3,500 health at level 70. My deaths has 3,300.

In my opinion it will be myth, 3,600, fire, 3,500, death 3,800, balance, 3,750, storm, 3,100, ice, 4,500. ( most ice people barley have 4,000 at all right now ) I know life has more than balance and death because i did a test.

I asked a life, death, and balance wizard to take there gear off. Death had tiny more than balance but the life wizard had the most. So in the base, life has the second most health in the game

Mycin legenddreamer
Jason dreamgiver

Archon
Oct 24, 2010
4952
um, no. :?
There are no health caps and shouldn't be.
Your wizard is as strong/accurate/healthy, etc., by the gear you earn. Yes Ice and Balance start out with the highest, but if you don't gear up, you aren't even competitive.
You want to hear people complain? Instill this idea. It's bad enough to deal with a level cap.


Survivor
Jul 30, 2009
2
shukion123 wrote:
Pretty close, some innacuracies. Life has less than Balance and Death, and Death has a tiny bit more health than Balance. I think it should go like this, 3,100 storm, 3,300 fire, 3,600 myth, 4,200 balance, 4,700 death, 5,000 ice, 4,000 life. Ice does not have 5,000 health now. Ice has around 4,400 health tops for people who want higher health but a little less resistance. Ice health is between 4,100 and 4,300.


um i dont think death has more than balance cause balance is a bit of ice and has a lot of health i have never meet a death wizard with more health than me (balance wizard) and this is my first time doing this so i may do some thing wrong :(

Survivor
Jul 30, 2009
2
this is my opinion: by lvl 100

Storm: 4900

Fire: 5100

Ice: 6500

Myth: 5400

Life: 5900

Death: 5800

Balance: 6000