Ok, now. It is perfectly fine to disagree or add. Anyway, I have a few ideas for the lvl 68 pets. ("Well, yeah, just get a pet and you are done.") I am also going to make the new spells for the pets! When I say player I mean opposing team players.
Storm: Siren Spell: Same except that it focuses on one player only and raises from 915 damage to 1100.
Fire: Fire Dragon Spell: 500+415 fire damage to all players.
Ice: Snow Angel Same except instead of taunt there are two stuns.
Myth: Basilisk 300+400 to all players.
Death: Living Dead Looks like 'Katzenstein's Monster'. 900 damage to one player, half to user, plus a taunt.
Life: Gnomest 650 damage to one player, 400 heal to user and two life dispels.
Balance: Ra 600-650 damage to all players, with a weakness and black mantle.
Ok, now. It is perfectly fine to disagree or add. Anyway, I have a few ideas for the lvl 68 pets. ("Well, yeah, just get a pet and you are done.") I am also going to make the new spells for the pets! When I say player I mean opposing team players.
Storm: Siren Spell: Same except that it focuses on one player only and raises from 915 damage to 1100.
Fire: Fire Dragon Spell: 500+415 fire damage to all players.
Ice: Snow Angel Same except instead of taunt there are two stuns.
why not just
Myth: Basilisk 300+400 to all players.
Death: Living Dead Looks like 'Katzenstein's Monster'. 900 damage to one player, half to user, plus a taunt.
Life: Gnomest 650 damage to one player, 400 heal to user and two life dispels.
Balance: Ra 600-650 damage to all players, with a weakness and black mantle.
Ideas?
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why not just have each spell but a teensy bit stronger