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new effects for spells

AuthorMessage
Survivor
Jan 31, 2009
32
it would be nice to see some new effects for spells instead of the ones we have now. for example how about a rebound affect, that gos along the lines like this: (numbers are just placeholders and have not been calculated) for the next 3 turns all attack moves your opponent uses are rebounded on him/her for half the damage, or something along that line. or how about having a spell that allows you to see three cards in your opponents hand at random. or a another version allowing you to pick three cards to see in their hand then discard 1 and the remainder go back to their hand. or how about cards that let you regain fizzled spells by searching through your discard/graveyard. or monsters that hit in all elements at once but are super strong meaning, against a monster all resist and boost from elements would be applied, and think about it, any shield would work against it but if you were unlucky enough to sheild against it, it hits hard. Another would be to have a spell that takes the enemy/ally out of the game for a certain amount of rounds, (they don't gain pips and nothing can be used on them) so to be able to use a strategy to focus on one enemy at a time and ignore the other one. Though this one wouldn't be able to be used in pvp. tell me what you think please.